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Archive for February, 2006

I play occasionally Everquest 2. It means that I subscribe for 1-2 months, then usually I take a break of another 1-2 months. This because otherwise the game gets too much addictive and prevents me from working BUT… every time you cancel your subscription (not the 1st time only, EVERY TIME) a windows appear with [...]

Feb 25th, 2006 | Filed under other games

Yes, the USM 2 editor is almost finished. I’m quite proud of it, it is fast and can export .csv files, just in case someone prefer to use external tools like Microsoft Excel or any program capable of reading .csv files. That was the biggest step in USM2 development. Once you have a working editor [...]

Feb 13th, 2006 | Filed under winter wolves games

Once again a user feedback turned into a cool new feature for one of my games, Magic Stones. He simply asked “what’s the point in collecting 3-4 times the same avatar stone if you already have it? does it increase the avatar’s power?” Before this last update no, but now I added it the update [...]

Feb 11th, 2006 | Filed under winter wolves games

Yes I must admit that the newsletter signup trick that I read on indiegamer was right. Even asking other developers, their signup rate increased a lot. The trick consist on placing on same download page a form to enter the email to signup for the newsletter. Some even put a button “download” just right to [...]

Feb 6th, 2006 | Filed under general