free thoughts of Winter Wolves Games programmer

universal binary manager…

April 23rd, 2006 Posted in general

So far nobody complained for my games, but my friend at Phelios started to say that some users using the new Intel Macs find their games (mostly action/platform ones) slow :(

This sucks really because basically forces all us programmer to buy an Intel Mac… for now I’ll wait since luckily my games doesn’t have 100 sprites moving on screen at once and so are less affected by speed problems, but in future maybe I’ll have too…

Related Entries


End of the year thoughts
This 2006 was a very busy year for me. Many things happened. I managed to release two Magic Stones expansions, The Ice Queen and Haunted Mines ... (click title to view entry)

Supernova: Galactic Wars update
I've decided to update it and release a new BETA version of this game, I've added a Survival Battle Mode (available only for already registered users), and also a Mac Universal... (click title to view entry)

Yet another USM2 update…
Today I've been working on the load/save functions. For now I'll just stick to .csv savefiles. That way I'll be able to track bugs better than if I was using a normal... (click title to view entry)

summer is dangerous for game development!
Yes it is! all the nice weather, the sun, the babes on bikini... ehm, ok I'm digressing. But is true, working during such periods is quite hard, I must admit. I think... (click title to view entry)

You must be logged in to post a comment.