Archives
What is the right move for hosting? as you know, being indie means having your own “shop on the web”. Having a reliable webhosting is very important. I think that while in the beginning a shared hosting is ok, once you start to have several games out is very important to have your own dedicated [...]
I recently found a nice shareware game made by a fellow australian developer, called Omega Syndrome, and decided to give it a try because I read on the website that was a title similar to Fallout serie (which I loved). After playing it for a while was surprised, the game reminds me really of Fallout [...]
Sometime you think a game or an update would be very fast to make and instead takes you twice the time… on the other hand, sometime what you think will take lot of time, gets done much faster. This happened with my latest Magic Stones update, that you can download right now here: http://www.didone.com/games/MagicStonesTrial.exe (Pc) [...]
Arrrghhh why some countries have so many cups!? that’s insane Yeah I’m still struggling with the cup fixture generation for USM2, and just found out that some countries have really an insane amount of competition each season. France for example has 2 cups, england one + the Charity Shield (winner of past championship vs winner [...]
Yeah it seems that I’m close to finally have both leagues and cups (national cups only) working 100% on USM2. This is one of the biggest step forward the completion of the so-long-awaited version 1.0! However, programming such games is really tiring ^_^ yeah, can work on it only a few hours a day (maybe [...]




