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Click to enlarge the thumbnail to see the USM2 match screen in all his splendor! seriously, I’m very pleased how it turned out. The players now have a particular color depending on their role (goalkeeper=green, defenders=blue, midfielders=yellow, attackers=red). I’m thinking also to let the player do the substitutions directly from this screen (instead of having [...]
I remember that scream when I was playing the good old pro evolution soccer series some years ago with my friends (what memorable tournaments I made!). Now a friend developer just released a nice game – ok is not 3d, but what matters is playability…! Here is the description, directly from his website: Sensational Soccer [...]
When I started to work seriously on indie games, my first choice went to Blitz3d (at those times Blitzmax wasn’t yet available). I made my first game USM with it. Luckily, after that I found PTK and never went back. Why? Read on… USM was a good product, considering was done in 5 months of [...]
Today my copy of Galactic Civilization 2 (Galciv 2 for the friends) arrived. I tried the demo some weeks ago and was impressed about it so decided to buy it. I bought it as always from www.play.com because the price was quite lower than the one listed in their official website… After playing it for [...]
Yeah seems crazy but… today I wrote a small editor in VB for usm2! I save the data, as always, in CSV format so isn’t a big deal to read it from mac/pc transparently. Why I made that editor? because I’m making the interactive match of the game, and I wanted a flexible way to [...]




