Archives
Yes, I’m almost finished with my new “effort”. It is yet another kind of game, a simulation/management one, but very far from the sport simulation I’ve been releasing until now. I don’t want to reveal anything yet, but I’m sure you’ll find it interesting enough to download and try it (and hopefully buy it!). It [...]
I’ve decided to write this small post after so many discussions on indiegamer forums. Of course this is just my personal experience, but I think that you shouldn’t underestimate it… Case Study: my game “The Goalkeeper” The game was released in September 2004, and was doing good. Nothing exceptional, but a solid seller. Then, in [...]
You may have noticed that my game Magic Stones started to appear on some other sites/portals. They sell it at lower price (around $20). Where’s the catch? the version on other sites beside mine doesn’t feature the Quest Mode and isn’t eligible for future updates. I think that this is well worth the $5 extra [...]
I think everyone knows about the Virtual Villager success, since is one of the most famous casual games of the whole 2006. Now the guys at LDW released the second chapter, called “The Lost Children”. It was out already for Pc, and now is out even for Mac. I just had time to download it [...]




