Monthly Archives: June 2007

TOD: skills

Took a break from the map, and finished the skills screen. As you can see, there are plenty of skills to choose from You can re-roll the starting values, then fine-tune the skills you are more interested in, by spending … Continue reading

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TOD: map done

I finally managed to make the map work! Everything seems to work fine. Zoom, pathfinding, fog of war. You can see a development screenshot below: you can see the fog of war in action. The icon in the center of … Continue reading

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TOD: map problems

So I’ve finally a working prototype of map. I’m proud of it, it has zoom in/out, pathfinding (with unpassable walls and doors), and fog of war (so as you discover it, some zones clear out). But – I have some … Continue reading

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