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Today added another feature to the game, which will be an important factor in the wargame part: it is ships’ turn rate. As I said before, the angle from which you hit the enemy will be important, since hits from the side or the back will do much more damage. So, beside moving your units [...]
It’s a while since I last posted about Supernova 2′s development, but all is progressing quite well. I’m not sure however about the Christmas deadline anyway, I’m progressing fast, below is a work-in-progress screenshot of the technology screen, so you can see how it looks like: (click on the thumb to enlarge) it’s cool the [...]
Oct 14th, 2007 | Filed under development screenshot, strategy games, supernova 2: spacewar, tycoongames




