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Archive for October, 2007

Today added another feature to the game, which will be an important factor in the wargame part: it is ships’ turn rate. As I said before, the angle from which you hit the enemy will be important, since hits from the side or the back will do much more damage. So, beside moving your units [...]

Oct 23rd, 2007 | Filed under strategy games, supernova 2: spacewar, tycoongames

It’s a while since I last posted about Supernova 2′s development, but all is progressing quite well. I’m not sure however about the Christmas deadline anyway, I’m progressing fast, below is a work-in-progress screenshot of the technology screen, so you can see how it looks like: (click on the thumb to enlarge) it’s cool the [...]