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Archive for February, 2008

Ok just finished to program a big milestone in Supernova 2 development… computer AI during the battles ! While not perfect, it offers a good challenge from what I could try on the game. In the last few days I was about to cancel this project or switch to a different battle mode (maybe similar [...]

What you can see in the image above is the firing arc in action I’m very proud of this last addiction I’ve done in the Supernova 2 battle, because really opens lot of new strategic possibilities for the aspiring star-generals. What is firing arc? each weapon has several statistics, and beside the usual damage, range, [...]

Feb 11th, 2008 | Filed under strategy games, supernova 2: spacewar, tycoongames