Future Plans
Monday, March 31st, 2008 Posted in indie life, roleplay games, strategy games, supernova 2: spacewar, tower of destiny, tycoongames, winter wolves games | No Comments »Tomorrow is the 1st of April, and almost one quarter of this year has passed. Time flew very quickly for me -maybe because was working so hard to finish Supernova 2 (the final game should be ready very soon) and ...
Supernova 2: ships design
Monday, March 10th, 2008 Posted in strategy games, supernova 2: spacewar, tycoongames, winter wolves games | No Comments »I'm currently doing probably the most complex and difficult part of the game, that is balancing the two armies units types. Usually we have in normal games the also known "rock-paper-scissors" theme. For those that don't know what it means, read ...
Supernova 2: unit balacing
Thursday, March 6th, 2008 Posted in strategy games, supernova 2: spacewar, tycoongames, winter wolves games | No Comments »Ok now that the battle is working completely, I have to start doing a simple process, but long: assigning all the units statistics, weapons, armor, devices and so on. Simple because I'm only editing a spreadsheet, not writing complex C/C++ ...