free thoughts of Winter Wolves Games programmer

Archive for March, 2008

Future Plans

Monday, March 31st, 2008 Posted in indie life, roleplay games, strategy games, supernova 2: spacewar, tower of destiny, tycoongames, winter wolves games | No Comments »

Tomorrow is the 1st of April, and almost one quarter of this year has passed. Time flew very quickly for me -maybe because was working so hard to finish Supernova 2 (the final game should be ready very soon) and ...

Supernova 2: ships design

Monday, March 10th, 2008 Posted in strategy games, supernova 2: spacewar, tycoongames, winter wolves games | No Comments »

I'm currently doing probably the most complex and difficult part of the game, that is balancing the two armies units types. Usually we have in normal games the also known "rock-paper-scissors" theme. For those that don't know what it means, read ...

Supernova 2: unit balacing

Thursday, March 6th, 2008 Posted in strategy games, supernova 2: spacewar, tycoongames, winter wolves games | No Comments »

Ok now that the battle is working completely, I have to start doing a simple process, but long: assigning all the units statistics, weapons, armor, devices and so on. Simple because I'm only editing a spreadsheet, not writing complex C/C++ ...