Archives
So, instead of taking 2 weeks of holidays I started working on a new game It is basically a Tower Defense game in space, but will also contain more management stuff in it than a traditional tower defense game. Today I finished the main menu (click to enlarge): I’m satisfied about it, I think gives [...]
Today I did a plan on what to do next. Was hard since I have always so many ideas and so little time… Anyway, here is the plan: Winter Wolves – working on Tower Of Destiny, a dungeon hack’n’slash RPG with first person view, character creation with party of 5 members, a general storyline, a [...]
I’m currently working on version 1.0.2, I’ve added the feature (requested by many people) of saving in middle of the battles. Indeed is a bit insane to play the battles without any chance to save, even if this can lead to re-trying the same battle by reloading a previous savegame I’m also adding tons of [...]
Woot!!!! It has been a LONG LONG time, but in last couple of days (after some last minute bugfixes) I finally released Supernova 2:Spacewar!! I am really proud of it, since I consider it a complex game but with an accessible interface. I asked some classic “casual gamers” friends to test it, and they were [...]
Yes, the game is almost done! I’m currently finishing the tutorials screens, and doing some final cleanup and last-minute unit balancing. I’m also checking that the game at maximum difficulty is really… impossible, since for my past games got some users complaining about the fact that they were too easy. Well I can say that [...]




