Monthly Archives: September 2009

Renpy SFX

I managed to do a very simple “special effect” in Renpy, but I’m so enthusiast that I want to post it in my blog! look below: Nothing special as you can see, but still better than just showing the card … Continue reading

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Some stats & staying focused

First of all some stats on Heileen 2 so far: The game contains 3862 screens of dialogue. These screens contain a total of 34649 words, for an average of 9.0 words per screen. The game contains 41 menus. almost 35k … Continue reading

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Deus Ex Machina

I just finished writing the beginning of chapter 3 of Heileen 2. In a subplot branch you can be saved by what is defined as “Deus Ex Machina”. A sort of divine intervention, something beyond the human possibilities, that saves … Continue reading

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The Pirate Bay

No, this isn’t yet another post about a certain website. It’s a post about the last piece I wrote of Heileen 2, my upcoming visual novel. Indeed in this part, during one of her dreams, for the first time Heileen … Continue reading

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Spirited Heart – go easy on me!

I’ve decided to do a small 1.0.2 update today, fullversion only (you won’t see the changes in the demo). What I changed is adding an EASY MODE, so everyone will be able to play the game at their own difficulty. … Continue reading

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