Monthly Archives: September 2009

Renpy SFX

I managed to do a very simple “special effect” in Renpy, but I’m so enthusiast that I want to post it in my blog! look below: Nothing special as you can see, but still better than just showing the card … Continue reading

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Some stats & staying focused

First of all some stats on Heileen 2 so far: The game contains 3862 screens of dialogue. These screens contain a total of 34649 words, for an average of 9.0 words per screen. The game contains 41 menus. almost 35k … Continue reading

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Deus Ex Machina

I just finished writing the beginning of chapter 3 of Heileen 2. In a subplot branch you can be saved by what is defined as “Deus Ex Machina”. A sort of divine intervention, something beyond the human possibilities, that saves … Continue reading

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