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Archive for November, 2009

After some minor updates, I started working on the big Spirited Heart update today! There will be some major changes: – you can now play until you’re 30 years old (so 2 more years) – the penalties even in the Standard play mode will be greatly reduced – you’ll be able to learn “Titles”. They’re [...]

So yesterday I released a Beta pre-order version of Heileen 2! Since I had many people waiting for it, and since the game is basically done (except some last-minute fix) I thought I could release it this way, without voices. Of course, people that buy the pre-order now, will also receive for free the updated [...]

Nov 24th, 2009 | Filed under adventure games, heileen, tycoongames

I’ve been playing Fallout 3 on Xbox a lot lately. A thing I’ve noticed is that leveling up is done in the JRPG style, and not in the old AD&D one. For those unfamiliar, let me translate: JRPG usually have FAST leveling up. It means that you will level up quickly and constantly during the [...]

Today got the last missing background of Heileen 2! So the art is completely finished. In the two screenshots below you see Jack as woodcutter (what!? yes!) and a friendly group of pirates who seems to be interested in our heroine Heileen… I’m reviewing several parts of the game to add some cinematic effects (zooms, [...]

Nov 18th, 2009 | Filed under adventure games, development screenshot, heileen, tycoongames
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No, outside Japan there aren’t any AAA-commercial quality visual novel games, of course. BUT – and it’s sa big but, the visual novel elements are starting to pour into the normal AAA genres. Some examples? Mass Effect, The Witcher, and probably more I haven’t played. Ok, but why you say this? What exactly defines a [...]