Monthly Archives: March 2010

Realism or not

This is a question that has been spinning in my head since I started writing Vera Blanc’s game. You might say that the answer is obvious since is a detective game: it MUST be realistic. However, you also know that … Continue reading

Posted in dating sims, development tricks, mystery / detective games, Vera Blanc, winter wolves games | Leave a comment

Heileen 2 voiced

Yep, finally the voiced version of the game is out, after almost 3 months of delay 🙂 you can find more info and download the voiced demo at the official page Everyone that bought the game before can simply log-in … Continue reading

Posted in dating sims, heileen, postmortem, tycoongames | 2 Comments

The importance of minigames

As you might know reading my tweets, in my upcoming game Vera Blanc: Fullmoon I am going to have LOTs of “minigames”. They became very popular recently, especially on casual games portals, so I decided to give it a try … Continue reading

Posted in dating sims, development screenshot, development tricks, mystery / detective games, Vera Blanc | Leave a comment

Online vs offline games

More and more developers I know are going to move online-only (some have already). But what are the key differences of online vs offline games, both from the developer and the user point of view? This is what I gathered … Continue reading

Posted in antipiracy, development tricks, general, indie life, other games | 2 Comments

Vera Blanc gameplay

I’m working on the “main game loop” of Vera Blanc right now. There’s a first “introduction” part where you get to know your powers, the setting of the investigation, and meet a few characters. Then after a shocking encounter (which … Continue reading

Posted in dating sims, development screenshot, mystery / detective games, Vera Blanc, winter wolves games | Leave a comment