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Monthly Archives: June 2010
Living in a fantasy world
Who wouldn’t like to? Stop playing the Sims and enjoy a fantasy life with Spirited Heart! Ahem, sorry about the ad. I wanted to talk about the spin-off of my fantasy life simulation game which I released last year. First … Continue reading
Posted in development screenshot, roleplay games, spirited heart, winter wolves games
Tagged elf warrior, fantasy world
4 Comments
Competition, good or bad?
I’ll start this post with a quote from Jeff Vogel’s blog (he is the man behind Spiderweb software): “One of the worst things about what I do for a living is that hardly anyone else does it. You might think … Continue reading
Making of Card Sweethearts
My latest game, Card Sweethearts, is out. So I thought to make a post about the making of it, including some interesting informations for developers about a hard DRM decision I had to take. As you might imagine taking a … Continue reading
Posted in antipiracy, card games, card sweethearts, development tricks, indie life, postmortem, tycoongames
Tagged DRM, online activation, piracy
2 Comments
