Monthly Archives: October 2010

Which kind of games sell more?

That’s a question that many game developer ask or just wonder about. I just realized that through the course of years I made games of very different genres, so I checked some stats and came up with the following “ranking” … Continue reading

Posted in development tricks, general, indie life, marketing tips, other games | 4 Comments

Vera Blanc: Full Moon on iPhone / iPad and web

Just a short blog post to inform everyone that the game Vera Blanc: Full Moon is now available for the iPhone, iPad, and as a webgame. Check the links below: IPHONE VERSION – IPAD VERSION – WEB VERSION The web … Continue reading

Posted in iPhone & iPad, mystery / detective games, online games, other games, Vera Blanc, winter wolves games | 2 Comments

Replayability in a CRPG?

Today’s question is: does make sense to have replayability in an indie CRPG ? After venturing deep inside the crystal castle to discuss with the supreme wizard of gameplay design face to face (that’s me looking into a mirror), I’ve … Continue reading

Posted in development screenshot, development tricks, indie life, planet stronghold, roleplay games, winter wolves games | 12 Comments

Flower Shop on iPhone

Just a short blog post to inform everyone that there’s a “story-mode” version of my game Flower Shop available for iPhone. The game has been subtitled “Summer in Fairbrook” to differentiate it from the sequel that is still being worked … Continue reading

Posted in dating sims, the flower shop, winter wolves games | Leave a comment

There might be an Heileen 3

Yep…discussed with the artist Rebecca who is totally busy doing webcomics until this December, but there might be a 3rd chapter of the Heileen series. But really different from the previous games! I don’t want to anticipate too much but … Continue reading

Posted in dating sims, general, heileen, indie life, roleplay games, simulation games, strategy games, tycoongames | 4 Comments