Chance is always powerful, let your hook always be cast; in the pool where you least expect it, there will be a fish. ~Ovid
Looking back to last year post, I’m very sad to notice that this year didn’t manage to release any new RPG Even if Seasons Of The Wolf is at good point. But let’s proceed in order.
UP: Early this year I released the yuri version of Heileen 3, called “Sea Maidens“. The game was very well received, and sold only slightly less than the otome version, showing clearly that there’s a market for people who like yuri content.
DOWN: After that, I had several projects going on (as always lol) but the most important were Planet Stronghold 2, Bionic Heart 2 and Spirited Heart 2. As you know, I managed to release only one, Bionic Heart 2.
I had already decided to stop making pure simple visual novel before its release, but when the game finally was out, after the most crazy beta testing I have ever done (at one point I admit I even thought to cancel the game, something that never happened before!) and sold poorly, that was the last drop.
To be honest, I am not sure myself why the game did so badly. Maybe the sci-fi setting? the multiple point of view? the fact that romance played a minor role in the story?
I’ve given up trying to understand the reasons, but as I said, already before that game I made my mind of quitting doing VNs, especially since I also enjoy much more doing RPGs or life/dating sims
UP: And here comes the other good thing that happened this year: Nicole’s release. The game took much more time than I anticipated, but the final result was really good! Is out only since a few months, but is already looking to be one of my most popular otome games. And the yuri version should be out next year
DOWN: Planet Stronghold 2. I really don’t want to blame anyone in specific for it, since sometimes it seems that some projects are “cursed”. With Loren last year, everything went right. With this title, basically everything went wrong So yeah, is true that the writer, the coder and even the artist had to slow down for personal/real life issues. But I was too busy managing too many projects too and I feel I didn’t do enough, didn’t motivate people and managed them badly.
Spirited Heart 2 instead was a very different story. Sarah wrote well and fast, but when I was starting to consider adding more variety of romances (yuri/yaoi) I discovered that the artist refused to draw them, after he initially said was fine. I don’t want to make any comments about this, since I’m sure you already know what I think. Anyway, I had to discard all the sprites already done and find another artist! Deji accepted, so while the game will be greatly delayed, at least I have a reliable and skilled artist working on it now
UP: Loren on Steam While the game is not yet out, should show up in mid-January. I am happy because I think that title deserved to be there, even if in recent times seems like they’re much more relaxed and are allowing many titles to get in. Still, is a good achievement (forgive the pun).
So getting back to the quote I put above, luck/chance have a big impact in our lives and sometimes you can’t do much about it. The only thing you can do, is always be ready to catch the opportunities!
That’s it for this year. See you in 2014 and Happy New Year!