One of the first surprises of this year (and we’re just starting!) is the availability of many of my games for iOS, ported by a very good coder/friend (that’s why you see them under his name on the itunes store). Currently there are the following games:
they all use in-app purchase so you can play them for a while to make sure they work fine on your device
More games will follow in the next weeks, including the RPGs, however in the case of Planet Stronghold I had to redesign the GUI a lot because was almost unplayable on the mini iPad. I am not bothering with iPhone since I honestly don’t think anyone can play games with complex GUI on those devices with such TINY screens! Besides, I should redesign the games completely for those devices and I really don’t have the time: however the game themselves will work, you can try if you want.
New games progress
Regarding the new releases, Roommates is getting a new scheduler screen, much better than the one I poorly designed myself (strange eh, that an artist is more skilled than me with GUI!):
I’m still coding it so is not 100% working but should be soon. I’m making progresses also with Seasons Of The Wolf, currently coded scene 07 out of… 26-27
I know, is taking long time but remember that I started this game only last Summer, and I had still to work on Nicole and other games in the meanwhile! Anyway, I’ve got another writer working on the side-quests to speed things up
The good thing is that the artist who took 2 months break, is working on the romance scenes now, so I can definitely tell you that SOTW will be out this year, very likely the next RPG to be done!