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Just a short blog post to inform everyone that there’s a “story-mode” version of my game Flower Shop available for iPhone. The game has been subtitled “Summer in Fairbrook” to differentiate it from the sequel that is still being worked on and will have a winter theme instead. This version focuses on the story, so [...]

Oct 10th, 2010 | Filed under adventure games, the flower shop, winter wolves games

I can officially announce that the original team (me, Ayu Sakata and M.Beatriz Garcia) started working on a spin-off of The Flower Shop I call it spin-off and not sequel because, even if you’ll re-encounter several characters from the first episode (Uncle Sam, Clara, Marian, and so on) the point of view, the minigames and [...]

First of all, in case you don’t know, the game is now out! You can get more info at the official page here: http://www.winterwolves.com/theflowershop.htm Then I want to give a brief background history on this game in case someone is interested. It all started shortly after I found out about Ren’Py engine and the visual [...]

The Flower Shop game is near completion. The farming sim is 100% done, and the game is being tested. Fixed some minor typos, and adjusted some gameplay elements, but in practice we’re waiting for 3 missing backgrounds and the beautiful (even if I haven’t yet seen it) main menu from Deji. Also, I’m finally moving [...]

I think it’s important to set goals in life. You can be successful, or fail. But you have to set a goal, it’s too easy to just live by, without anything to aim for. As in life, even in games is important to give the player some clear goals: in the Flower Shop farming sim, [...]