Category Archives: development tricks

Playing games is important & time optimization

Playing games is important! Yes you heard me well: is important to play games! Especially if you are a game developer like me I have less and less free time now (in particular in recent times with everything happening all … Continue reading

Posted in development tricks, game design, general, indie life, roleplay games, Seasons Of The Wolf | 4 Comments

small indies growing…

Otello has found a comfortable (?) place in the bathroom…! Today’s blog post is a bit different. I want to talk about a side-effect of when small indies grow Back in 2007-2008, I was doing some “research” on indie CRPGs … Continue reading

Posted in development screenshot, development tricks, general, indie life, queen of thieves, strategy games | 6 Comments

Seasons Of The Wolf official release!

Yep, the “supposedly – small – RPG – game” is finally out! I made a few minor bugfixes since the soft-release, updating the game to version 1.0.5. though the only real problem was a bug when replaying the game after … Continue reading

Posted in development screenshot, development tricks, indie life, roleplay games, Seasons Of The Wolf | 13 Comments