Category Archives: development tricks

Summer Sale, and keeping track of my time

This is Merrow, a character NPC you’ll meet in the 3rd Act of Seasons Of The Wolf First of all, in case you didn’t know yet, the Summer Sale has started! All my games on my own site are discounted … Continue reading

Posted in development tricks, general, indie life, promo sales | Tagged | 15 Comments

One of the biggest enemies of indie devs: the “feature creep”!

This shows starting conditions effect in a battle, useful to reproduce time-critical situations If you look at the definition of “feature creep” on Wikipedia, you’ll read: Feature creep, creeping featurism or featuritis is the ongoing expansion or addition of new … Continue reading

Posted in development screenshot, development tricks, game design, general, indie life, roleplay games, Seasons Of The Wolf | 1 Comment

My first 40 years (10 as indie)

I don’t have any decent recent photo so I’ll just go with this one, a few years ago Today I’m 40, and it has been more or less 10 years since I’m doing indie games! The Past All began back … Continue reading

Posted in development tricks, game design, general, indie life, marketing tips | 18 Comments