Au revoir, Vera Blanc
Monday, August 30th, 2010 Posted in Vera Blanc, general, mystery / detective games | 5 Comments »In other words, the second episode of Vera Blanc, "Ghost In The Castle", is officially out. To find more about it, just visit the game official page at http://www.verablanc.com This time, Vera must investigate a mysterious ghost that is haunting a ...
Minisurvey about VN/Dating sims results
Friday, August 20th, 2010 Posted in development tricks, general, indie life, marketing tips | 6 Comments »Disclaimer: speaking with some friends who knows more about statistics than me, they said that the data collected might be not really reliable. I know, I made it mostly for fun with no intention of providing the "ultimate guide to ...
How long is it?
Tuesday, August 17th, 2010 Posted in development tricks, general, indie life, other games | 1 Comment »Today many other indies like cliffski are making a post about the "game length" problem. Indeed, a question I often heard in forums when talking about games is "How long is it"? Like if long=good! I know this well because I ...
Point of the situation
Friday, July 30th, 2010 Posted in general, indie life, winter wolves games | 10 Comments »It's almost end of July, and this year so far I released 3 of the 5 planned games for 2010. The Flower Shop and Card Sweethearts were already in production since last year, while Vera Blanc: Full Moon was entirely ...
Five golden rules for new indies
Wednesday, July 28th, 2010 Posted in development tricks, general, indie life, marketing tips | 1 Comment »I thought to take all the years of experience as indie, and write down five ESSENTIAL rules/tips to follow if you want to be a fulltime indie, focusing on direct sales: keep your IP / retain control - seriously, everyone agrees ...




