Determinance: 20 free keys
Thursday, October 9th, 2008 Posted in indie life, other games | No Comments »I've been asked by my dev friend Paul at mode7games to promote his game on my customers, and here I am. I don't really know how many people actually read my blog... but if they do, there's a good surprise ...
Five Years and still going
Monday, September 22nd, 2008 Posted in indie life, magic stones, roleplay games, winter wolves games | No Comments »Is amazing thinking that I've started to be indie dev 5 years ago! Time really fly! To celebrate it, I'm preparing a small surprise: a mini quest for Magic Stones :) free of course. Don't expect a full quest like the ...
More plans for the future!
Thursday, August 21st, 2008 Posted in adventure games, indie life, tycoongames | No Comments »Ok so I said I was on holidays... :D but I really can't stay idle for too long, so I had this new idea for an adventure game based on 17th century sea travels. I am writing it right now, ...
Supernova 2 update officially released and plans for future
Sunday, August 3rd, 2008 Posted in general, indie life, strategy games, supernova 2: spacewar, tycoongames, winter wolves games | No Comments »So yesterday officially released Supernova 2 update. Got a good response so far, and I'm very proud of the result, everyone agrees that the game now is much more enjoyable. If you don't know what I'm talking about take a minute ...
How to lose a potential customer: phone verifications
Monday, June 16th, 2008 Posted in indie life, marketing tips | No Comments »Yesterday wanted to advertise my games (old and new ones as well), so thought to try those blog advertising services. I found 2-3 really good, like ReviewMe, SponsoredReviews and Payperpost. I had already used their services in the past, and must ...