Category Archives: game design

Size does it matter!

In the picture above, my cat Tofu is exhausted by the heat Regarding the blog post title, I am not referring to what you think! I am talking of course about a game’s size 😉 From time to time, I … Continue reading

Posted in development tricks, game design, general, indie life | 20 Comments

So, what’s next?

This year, so far I finished three games, with the fourth (Queen Of Thieves) already in a good state for a beta. So, what’s next? 🙂 First half of 2016 First of all, we’re halfway through 2016. I’m not going … Continue reading

Posted in beta demo, game design, indie life, iPhone & iPad, other games, postmortem | 22 Comments

A roleplaying Summer!

In the screenshot above, Arianna in her “Queen Of Thieves” outfit, and a young Lysander I am now scripting the Queen Of Thieves last main plot scenes, which include some flashbacks: the man you see above is Lysander when he … Continue reading

Posted in beta demo, dating sims, development screenshot, game design, general, Heirs & Graces, indie life, queen of thieves, roleplay games, Undead Lily | 7 Comments