Development diary of Celso Riva

Archive for the ‘marketing tips’ Category

Minisurvey about VN/Dating sims results

Friday, August 20th, 2010 Posted in development tricks, general, indie life, marketing tips | 6 Comments »

Disclaimer: speaking with some friends who knows more about statistics than me, they said that the data collected might be not really reliable. I know, I made it mostly for fun with no intention of providing the "ultimate guide to ...

Simulate my life, please

Wednesday, August 4th, 2010 Posted in adventure games, development tricks, indie life, marketing tips, roleplay games, simulation games, tycoongames, winter wolves games | No Comments »

Of my upcoming games, there's basically no "pure-VN" game. Flower Shop spin-off will have mini and meta games (more details in the coming weeks), and the other two otome game projects will have all a dating sim / life sim ...

Five golden rules for new indies

Wednesday, July 28th, 2010 Posted in development tricks, general, indie life, marketing tips | 1 Comment »

I thought to take all the years of experience as indie, and write down five ESSENTIAL rules/tips to follow if you want to be a fulltime indie, focusing on direct sales: keep your IP / retain control - seriously, everyone agrees ...

Is worth having a Flash version of your downloadable?

Tuesday, July 6th, 2010 Posted in antipiracy, development tricks, general, indie life, marketing tips, online games, postmortem, simulation games, winter wolves games | 1 Comment »

That's one of the most frequent questions I see asked around in game development forums. I released in May a flash version of my downloadable game Spirited Heart, so thought to share some info about it. The stats are quite clear ...

New screens and facebook app

Sunday, February 1st, 2009 Posted in development screenshot, indie life, marketing tips, roleplay games, spirited heart | No Comments »

I've uploaded on my facebook profile new pictures of the upcoming game, but I have reuploaded here in my blog too: [gallery link="file" columns="2"] related to facebook, I made an app to play my webgame inside facebook. If you liked the game ...