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Archive for the ‘online games’ Category

In the picture above, Otello happily posing in middle of the flowers. I love spring As you could guess from the title, this is a rant-post. I’ve heard so many discussions recently about the dying downloadables, how online games is the future, and so on. It’s a very complex discussion, so I’m not going into [...]

Gilda in a basket in the bathroom of my old home. Because we have so many cats, we never had a decorated Christmas Tree, otherwise would be instantly destroyed… First of all, Happy New Year to everyone! I have released Planet Stronghold alpha 0.8, which features lot of new content! If you’re interested in trying [...]

Just a short blog post to inform everyone that the game Vera Blanc: Full Moon is now available for the iPhone, iPad, and as a webgame. Check the links below: IPHONE VERSION – IPAD VERSION – WEB VERSION The web version in particular is quite interesting since it plays until the demo ends, and you [...]

Was talking by email with Dave Gilbert of WadjetEyeGames yesterday about some complaints from players for the length of story-based games like adventures or visual novels. Some would say that for $20 they expected at leat 8-10h of “gameplay”, since most other games you find (especially in portals) offers you that. As I wrote already [...]

If you’re a player, this is going to be a bit tech-boring post, be warned I wanted to share what I’ve learnt so far from the release of my first Public Alpha of my game Planet Stronghold. Was a good choice to make it a downloadable? What if was a webgame coded in Flash /JS [...]