Development diary of Celso Riva

Archive for the ‘other games’ Category

Online vs offline games

Tuesday, March 9th, 2010 Posted in antipiracy, development tricks, general, indie life, other games | 1 Comment »

More and more developers I know are going to move online-only (some have already). But what are the key differences of online vs offline games, both from the developer and the user point of view? This is what I gathered ...

Visual Novels in AAA games market

Tuesday, November 10th, 2009 Posted in adventure games, other games, planet stronghold, strategy games, the flower shop | 2 Comments »

No, outside Japan there aren't any AAA-commercial quality visual novel games, of course. BUT - and it's sa big but, the visual novel elements are starting to pour into the normal AAA genres. Some examples? Mass Effect, The Witcher, and ...

Supernova 2:Spacewar awarded!

Monday, December 15th, 2008 Posted in indie life, marketing tips, other games, strategy games, supernova 2: spacewar, tycoongames | No Comments »

Yes, the indie game website Gametunnel, in its popular Indie Games Of The Year awards, included my Supernova 2: Spacewar into the top5 simulation games of the year. While I think my game is more a wargame or a strategy ...

Spirited Heart chargen finished!

Tuesday, December 2nd, 2008 Posted in development screenshot, other games, roleplay games, spirited heart, strategy games, winter wolves games | No Comments »

Today I finished the character generator for Spirited Heart, my upcoming hybrid adventure/RPG. To be more specific, I should say is a mix with make your own adventure gamebook and a RPG/Life simulation. There are stats, and there is a ...

Determinance: 20 free keys

Thursday, October 9th, 2008 Posted in indie life, other games | No Comments »

I've been asked by my dev friend Paul at mode7games to promote his game on my customers, and here I am. I don't really know how many people actually read my blog... but if they do, there's a good surprise ...