Archives
So I found the time to do shit small quest and update the game too. Now the damage calculation during the battles is much more “reliable”. I mean, less use of random numbers, and also you can now see an estimate damage before attacking a enemy, so you can plan your strategy better. I think [...]
Is amazing thinking that I’ve started to be indie dev 5 years ago! Time really fly! To celebrate it, I’m preparing a small surprise: a mini quest for Magic Stones free of course. Don’t expect a full quest like the previous one, but hey, it’s free, so don’t complain! On other news, I’ve started working [...]
Today managed to finish the last expansion of Magic Stones, Beta release. It should be fairly stable, but as always if you want to try it, make a backup of your druid data just in case something bad happen It is a bit sad to announce the last expansion for this game, but 2 years [...]
Last year was contacted by a person from idevgames to write a postmortem about my game Magic Stones. Since over 1 year has passed already and he didn’t post anything in his site, I thought to post the postmortem in my blog, so at least I didn’t waste my time writing it and maybe someone [...]
Some mac users reported a problem with the recent Magic Shop addition: if the current druid was the first one in the list, on some mac systems once you exited the Shop, it was disappearing (druid from 2nd spot on weren’t affected). I recommend anyone to upgrade to 1.2.1 (just redownload from my server) to [...]




