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Archive for the ‘tower of destiny’ Category

It has been a busy week!  I organized and worked on all my currently active projects, and they’re many!  The summary is: Bionic Heart – Today got some new voices for Bionic Heart, so we’re almost finished with it. I’m really looking forward to this release! I already sent out the beta demo out to [...]

The screenshot in this page shows the “dungeon crawler engine” I’m going to use. As you can see it can render well even outdoors Of course, it is not a last-gen engine with shaders and stuff, but what is important is that is built in a way so that I can develop the game very [...]

I have yet to receive all the voices for Bionic Heart. The total voiceovers size is now around 120mb…! In retrospect, probably wasn’t a good idea to wait and have the game fully voiced on release. I mean, the voices really change the game completely: on the other hand, they also delayed the game release [...]

Tomorrow is the 1st of April, and almost one quarter of this year has passed. Time flew very quickly for me -maybe because was working so hard to finish Supernova 2 (the final game should be ready very soon) and also pondering what to do after it. I have still a project on stand-by – [...]

Took a break from the map, and finished the skills screen. As you can see, there are plenty of skills to choose from You can re-roll the starting values, then fine-tune the skills you are more interested in, by spending the skill points available (this process will be identic also in the game everytime you [...]