Development diary of Celso Riva

Archive for the ‘simulation games’ Category

Simulate my life, please

Wednesday, August 4th, 2010 Posted in adventure games, development tricks, indie life, marketing tips, roleplay games, simulation games, tycoongames, winter wolves games | No Comments »

Of my upcoming games, there's basically no "pure-VN" game. Flower Shop spin-off will have mini and meta games (more details in the coming weeks), and the other two otome game projects will have all a dating sim / life sim ...

Is worth having a Flash version of your downloadable?

Tuesday, July 6th, 2010 Posted in antipiracy, development tricks, general, indie life, marketing tips, online games, postmortem, simulation games, winter wolves games | 1 Comment »

That's one of the most frequent questions I see asked around in game development forums. I released in May a flash version of my downloadable game Spirited Heart, so thought to share some info about it. The stats are quite clear ...

A Trip To Bavaria

Tuesday, January 27th, 2009 Posted in roleplay games, simulation games, spirited heart, winter wolves games | No Comments »

Last week I finished a small visual novel in flash, free to play. It tells an episode of Heileen life, before sailing to the New World. I posted it on several flash portals and also put it up on my ...

TV Station Manager BETA

Wednesday, April 4th, 2007 Posted in simulation games, winter wolves games | No Comments »

Yes, that is the game I was working on in the last 3 months. What it is? is a simulation game that lets you take the control of a small TV Station about to go bankrupt. More info can be ...

A new game on the horizon

Wednesday, March 28th, 2007 Posted in simulation games, winter wolves games | No Comments »

Yes, I'm almost finished with my new "effort". It is yet another kind of game, a simulation/management one, but very far from the sport simulation I've been releasing until now. I don't want to reveal anything yet, but I'm sure you'll ...