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USM2 programming is running at full speed. Yesterday I spent 10h on it! also I just finished a temporary website, you can check it here. The initial release will be in english only, but I put all the texts in an external file so will be (hopefully!) easy to localize it. Also I’m already planning [...]
Working like mad on USM2 again. I’m trying to met the deadline of a playable alpha by end of this month, but things are getting bad… I don’t know if I’ll be able to met it That is bad, of course I don’t have any boss to respond to, but I have some people that [...]
No wait I didn’t went nutz programming USM2…! is that today I finished an important part of the game. When a new event occurs, the game must pick a reasonable player based on the ball position. If the ball is heading towards the center of opponent penalty box, it needs to pick an attacker, obviously. [...]
Click to enlarge the thumbnail to see the USM2 match screen in all his splendor! seriously, I’m very pleased how it turned out. The players now have a particular color depending on their role (goalkeeper=green, defenders=blue, midfielders=yellow, attackers=red). I’m thinking also to let the player do the substitutions directly from this screen (instead of having [...]
I remember that scream when I was playing the good old pro evolution soccer series some years ago with my friends (what memorable tournaments I made!). Now a friend developer just released a nice game – ok is not 3d, but what matters is playability…! Here is the description, directly from his website: Sensational Soccer [...]




