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Archive for the ‘tycoongames’ Category

As an indie developer, I asked that question myself several times. I also tried both, several times. Recently I thought about this because one day of last week I went really grumpy because my php/mySQL code wasn’t working as it should for my online game. Then I tried reading about Ruby, a language which was [...]

Yep, finally the voiced version of the game is out, after almost 3 months of delay you can find more info and download the voiced demo at the official page Everyone that bought the game before can simply log-in to my server (not BMT one) and redownload it. The link is on the purchase email [...]

Mar 18th, 2010 | Filed under adventure games, heileen, postmortem, tycoongames

I grew up playing pixel art games. Some of the best games, first on C64, then Amiga, and lastly PC (but the first 3d or pseudo-3d games like Doom were already showing). I really like that style, and it’s a pity that nowadays you can see pixel art only on the small devices like iPhone, [...]

Feb 27th, 2010 | Filed under general, indie life, pixel art, tycoongames, winter wolves games

I just discovered a fun thing. One of my best collaborator, Ayu Sakata (Flower Shop’s writer, voice actress / proofreader in Bionic Heart, Heileen 2 and more) and I are both of The Tiger in the Chinese Horoscope. This means that this is our year! It surely started well with The Flower Shop who is [...]

After I posted the first images I realized I created a bit of a mess. I forgot a simple rule, that the first images you show of a new game will also reflect what people think/expect from it. First of all it won’t be a erotic game Nor will be a game without any plot, [...]

Jan 25th, 2010 | Filed under adventure games, tycoongames, Vera Blanc, winter wolves games