free thoughts of Winter Wolves Games programmer

Archive for the ‘winter wolves games’ Category

New Spirited Heart screenshot and more

Sunday, November 16th, 2008 Posted in development screenshot, roleplay games, spirited heart, winter wolves games | No Comments »

The character creation of Spirited Heart, my new RPG casual game, is going quite well. You can see a screenshot on the side showing the character sheet (note: some skills might not be final yet). Of course, no absolete dice rolling! ...

Something more RPG

Sunday, October 26th, 2008 Posted in development screenshot, roleplay games, spirited heart, winter wolves games | No Comments »

After successfully finishing Heileen even before the end of October, I resumed working on a project that I actually started before Heileen, but paused it while developing Supernova 2 and the latest visual novel. To simplify I could say that is ...

Magic Stones 1.2.7 BETA

Wednesday, September 24th, 2008 Posted in magic stones, roleplay games, winter wolves games | No Comments »

So I found the time to do shit small quest and update the game too. Now the damage calculation during the battles is much more "reliable". I mean, less use of random numbers, and also you can now see an ...

Five Years and still going

Monday, September 22nd, 2008 Posted in indie life, magic stones, roleplay games, winter wolves games | No Comments »

Is amazing thinking that I've started to be indie dev 5 years ago! Time really fly! To celebrate it, I'm preparing a small surprise: a mini quest for Magic Stones :) free of course. Don't expect a full quest like the ...

Heileen: endings and sudden death?

Tuesday, September 2nd, 2008 Posted in adventure games, heileen, tycoongames, winter wolves games | No Comments »

I'm at chapter 4 of the game. I plan to have 10 chapters total, for a very LONG game :) Now I'm thinking about the various endings. Better have many of them? I mean, the more, the better? or would be ...