Development diary of Celso Riva

Archive for the ‘winter wolves games’ Category

Vera Blanc gameplay

Thursday, March 4th, 2010 Posted in Vera Blanc, adventure games, development screenshot, mystery / detective games, winter wolves games | No Comments »

I'm working on the "main game loop" of Vera Blanc right now. There's a first "introduction" part where you get to know your powers, the setting of the investigation, and meet a few characters. Then after a shocking encounter (which ...

The pixel art nostalgia

Saturday, February 27th, 2010 Posted in general, indie life, pixel art, tycoongames, winter wolves games | No Comments »

I grew up playing pixel art games. Some of the best games, first on C64, then Amiga, and lastly PC (but the first 3d or pseudo-3d games like Doom were already showing). I really like that style, and it's a pity ...

Super Heroes and Heroines

Saturday, February 20th, 2010 Posted in Vera Blanc, adventure games, development screenshot, winter wolves games | 2 Comments »

Is Vera Blanc a Super Heroine? No, not really. She is human: she has fear, she feels sympathy or love for certain person, she is jealous, and she can die like anyone else. Recently I've been writting a lot of those ...

The Year Of The Tiger

Monday, February 15th, 2010 Posted in card games, card sweethearts, development screenshot, general, tycoongames, winter wolves games | 8 Comments »

I just discovered a fun thing. One of my best collaborator, Ayu Sakata (Flower Shop's writer, voice actress / proofreader in Bionic Heart, Heileen 2 and more) and I are both of The Tiger in the Chinese Horoscope. This means ...

Follow the leader: about characters in a party RPG

Wednesday, February 10th, 2010 Posted in general, planet stronghold, roleplay games, winter wolves games | 2 Comments »

As some of you might know, recently I fell in love with Bioware's latest title, Dragon Age. Of course there are MANY reasons to love that game: but as game designer, the most interesting new feature (never seen before in a ...