Quick explanation of the skills:
Level 1 - "Concentration I", "Increase mage's maximum Spell Points by 10%" - passive
Level 5 - "Concentration II", "Increase mage's maximum Spell Points by 20%"- passive
Level 10 - "Concentration III", "Increase mage's maximum Spell Points by 30%" - passive
Level 1 - "Clarity I", "Increase character's Spell/Skill Points regeneration by 5%" - sustained
Level 5 - "Clarity II", "Increase character's Spell/Skill Points regeneration by 10%" - sustained
Level 10 - "Clarity III", "Increase character's Spell/Skill Points regeneration by 15%" - sustained
Level 1 - "Magic Blast I", "Hits all target in area for 75% of normal attack damage." - activated
Level 5 - "Magic Blast II", "Hits all target in area for 100% of normal attack damage." - activated
Level 10 - "Magic Blast III", "Hits all target in area for 125% of normal attack damage." - activated
Level 1 - "Cure I", "Removes any weak poison or disease from target." - activated
Level 5 - "Cure II", "Removes any normal poison or disease from target." - activated
Level 10 - "Cure III", "Removes any strong poison or disease from target." - activated
remember that this is only the base Mage class skill tree, there will be characters with different specialization (healers, damage dealers, elements, etc).
