Windows Mac Linux Web Forums Blog Support

Skilltree - Mage

Fantasy RPG game with comic style art

Skilltree - Mage

Postby jack1974 » Thu Jun 09, 2011 6:51 pm

Image
Quick explanation of the skills:
Level 1 - "Concentration I", "Increase mage's maximum Spell Points by 10%" - passive
Level 5 - "Concentration II", "Increase mage's maximum Spell Points by 20%"- passive
Level 10 - "Concentration III", "Increase mage's maximum Spell Points by 30%" - passive
Level 1 - "Clarity I", "Increase character's Spell/Skill Points regeneration by 5%" - sustained
Level 5 - "Clarity II", "Increase character's Spell/Skill Points regeneration by 10%" - sustained
Level 10 - "Clarity III", "Increase character's Spell/Skill Points regeneration by 15%" - sustained
Level 1 - "Magic Blast I", "Hits all target in area for 75% of normal attack damage." - activated
Level 5 - "Magic Blast II", "Hits all target in area for 100% of normal attack damage." - activated
Level 10 - "Magic Blast III", "Hits all target in area for 125% of normal attack damage." - activated
Level 1 - "Cure I", "Removes any weak poison or disease from target." - activated
Level 5 - "Cure II", "Removes any normal poison or disease from target." - activated
Level 10 - "Cure III", "Removes any strong poison or disease from target." - activated

remember that this is only the base Mage class skill tree, there will be characters with different specialization (healers, damage dealers, elements, etc).
User avatar
jack1974
Pack leader
 
Posts: 5729
Joined: Thu Jun 16, 2005 4:43 pm

Re: Skilltree - Mage

Postby SpectralTime » Thu Jun 09, 2011 7:09 pm

Huh.

...Okay, Magic Blast is pretty self-explanatory, and I suppose Concentrate is a self-buff while Clarity clenses status effects?
SpectralTime
Woods ranger
 
Posts: 144
Joined: Sun Dec 12, 2010 8:26 pm

Re: Skilltree - Mage

Postby SpectralTime » Thu Jun 09, 2011 7:11 pm

Oh. Whoops. Didn't see the explanation at the bottom. :oops:
SpectralTime
Woods ranger
 
Posts: 144
Joined: Sun Dec 12, 2010 8:26 pm

Re: Skilltree - Mage

Postby jack1974 » Thu Jun 09, 2011 7:22 pm

Hehe no problems. I just wrote a blog post that will be live tomorrow about the game main features. I don't want to anticipate much but this game will be "more casual", different from PS. However I think will be fun since I plan to make the battles more interesting, like using simultaneous turn, have movement order based on character speed, and a sort of movement in a map (have to try that yet).
User avatar
jack1974
Pack leader
 
Posts: 5729
Joined: Thu Jun 16, 2005 4:43 pm

Re: Skilltree - Mage

Postby jack1974 » Fri Jun 17, 2011 2:28 pm

Image
Time for the Mage skilltrees. Those are somewhat easier for me to design. The elementalist is a mage that focuses on manipulating the elements. In Loren there will be 5 main elements: Fire, Water, Air, Earth and Acid. There will also be Life and Death mage later but will be unique characters.
Flame Strike - hits target with Fire based spell, which inflicts damage over time - activated spell
Ice Strike - hits target with Water based spell, which slows down enemies - activated spell
Tornado - hits target with Air based spell, which cause collision damage and pushes them back - activated spell
Earthquake - hits target with Earth based spell, which shakes enemies on the ground - activated spell
Acid Rain - hits target with Acid based spell, which reduces enemies Stamina/Spell points - activated spell

as you can see I didn't go into specific like before because I realized that I need first to test in the game with several values so didn't make much sense. Also, I'm thinking if to have the higher level skills have wider area. Like:
Flame Strike I = single target
Flame Strike II = multiple target / area of damage
Flame Strike III = all enemies / bigger area of damage
User avatar
jack1974
Pack leader
 
Posts: 5729
Joined: Thu Jun 16, 2005 4:43 pm

Re: Skilltree - Mage

Postby SpectralTime » Fri Jun 17, 2011 2:49 pm

No lightning?!

NOOOOOOOOOOOOOOOOOOOOOOOOOO!
SpectralTime
Woods ranger
 
Posts: 144
Joined: Sun Dec 12, 2010 8:26 pm

Re: Skilltree - Mage

Postby jack1974 » Fri Jun 17, 2011 2:51 pm

Lightning will be present in other mage specialization classes 8)
Speaking about it, which element lightning is from? Air? Well I can still change Tornado with Lightning indeed, but I think Lightning will have stronger effects :)
User avatar
jack1974
Pack leader
 
Posts: 5729
Joined: Thu Jun 16, 2005 4:43 pm

Re: Skilltree - Mage

Postby jack1974 » Fri Jun 17, 2011 3:04 pm

Image

Haste - speeds up an ally, increasing Action Points - activated spell
Slow - slows down enemy, decreasing Action Points - activated spell
Magic Weapons - imbue ally weapons with magic, adding a magical damage bonus - sustained spell
Paralyze - paralyze target enemy, which cannot move during his turn - activated spell
Magic Shield - shields an ally (or mage himself) with a magic shield that absorbs damage - sustained spell
User avatar
jack1974
Pack leader
 
Posts: 5729
Joined: Thu Jun 16, 2005 4:43 pm

Re: Skilltree - Mage

Postby jack1974 » Fri Jun 17, 2011 3:11 pm

Image

Stinging Swarm - hits one or more enemies with a stinging swarm - activated spell
Magic Vines - immobilizes one or more enemy targets feet, they can still counter attack with melee - activated spell
Poison Cloud - a poison cloud appears over enemies, inflicting acid damage every turn - sustained spell
Regenerate - target ally regains hitpoints every turn - sustained spell
Nature's Touch - heals ally and cures him from all negative effects - activated spell
User avatar
jack1974
Pack leader
 
Posts: 5729
Joined: Thu Jun 16, 2005 4:43 pm

Re: Skilltree - Mage

Postby jack1974 » Wed Jun 22, 2011 10:35 am

Image

Weakness - causes one or more enemies to feel weak (Strength decrease) - activated spell
Disease - inflict Disease condition to one or more enemies (reduces Speed and Defense) - activated spell
Demon's Spit - an acid attack that causes damage and also deteriorates currently equipped items - activated spell
Swamp - target sinks into a small swamp, becoming immobilized (can't move and attack only with missile or nearby enemies with melee) - activated spell
Lifetap - caster drains HP from target enemy to himself - activated spell
User avatar
jack1974
Pack leader
 
Posts: 5729
Joined: Thu Jun 16, 2005 4:43 pm

Next

Return to Loren The Amazon Princess

Who is online

Users browsing this forum: Google [Bot] and 1 guest

Sports Tickets