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Skilltree - Saren & Elenor

Fantasy RPG game with comic style art

Re: Skilltree - Saren & Elenor

Postby SpectralTime » Wed Jun 15, 2011 9:42 pm

jack1974 wrote:Will have to make sure the user can't just use all missile units to fight :lol:


:cry:

...

:lol:
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Re: Skilltree - Saren & Elenor

Postby Carmentis » Sun Jun 26, 2011 3:07 pm

I was just browsing the two's skills as well as mage's tree and I noticed there's no rez spell. Is this done on purpose or maybe a possibility of adding one?
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Re: Skilltree - Saren & Elenor

Postby jack1974 » Sun Jun 26, 2011 3:50 pm

There will be, have yet to add it, several character will have that skill including Saren/Elenor but will be a high level one. There will also be heal/resurrect potion that you can get and anyone can use. Though I don't plan to say that a character is "dead" but more like "KO" (even if in practice it's the same in gameplay terms!).
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Re: Skilltree - Saren & Elenor

Postby Carmentis » Sun Jun 26, 2011 11:35 pm

jack1974 wrote:There will be, have yet to add it, several character will have that skill including Saren/Elenor but will be a high level one. There will also be heal/resurrect potion that you can get and anyone can use. Though I don't plan to say that a character is "dead" but more like "KO" (even if in practice it's the same in gameplay terms!).


Indeedie, I notice a lot of company's refer to it as KO now instead of dead. In the broader view of things it is a better term but sometimes in games dead is more appropriate like Dragon Quest when you drag a coffin around when they die. :lol: I suppose instead of calling it Resurrection the more likely way to call the spell would be 'Second Wind' as it's more of a pick me up type of saying. Maybe have the potion called 'Re-Energizer' or even have it as an item and not a potion like 'Smelling Salts'. Know what I mean?
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Re: Skilltree - Saren & Elenor

Postby jack1974 » Mon Jun 27, 2011 7:12 am

Yes definitely will use those names :mrgreen:
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