jack1974 wrote:Yes, it should be 8 indeed. But also, I found a bug in the armors, I was displaying only the negative values, that's why maybe you were pissed (they also had bonus). Well I think I need to recheck everything again and reupload. Bah this is getting insane

Welcome to SW development! (kidding :>)
Besides I wasn't pissed (i.e., angry), just communicating a general feeling. I want my enchanted gear to feel like it's really good and not a mixed blessing (it's good for fights A&B, but bad for fight C). If compare to P:S, some of the armor was *less* good for some fights, but I don't believe any armor was actually detrimental to wear. My strong preference is that items don't have debuffs...
Items need a scrub...
Leather Armor (listed as Leather Armor) Defense 6
Leather Shoulderpads (listed as Medium Armor) Defense 8
I would think they should both be the same armor type (either both leather armor or both medium armor). The chest piece should be much higher defense than 6 as the chest armor covers a LOT more of the body than the shoulders do...
As a general rule of thumb, chest armor of a given type should have the highest defense value compared to other slots (shoulder, wrist, boots, helm, etc)
Prices on armor seem to have taken a jump in the Citadel... Leather Shoulders for example have roughly doubled...