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the version Alpha 0.8 is live!

A sci-fi RPG game

the version Alpha 0.8 is live!

Postby jack1974 » Fri Dec 31, 2010 10:52 am

Finally I uploaded alpha 0.8!! here are the download links:
http://www.didone.com/testing/PSAlpha08.exe
http://www.didone.com/testing/PSAlpha08.zip
http://www.didone.com/testing/PSAlpha08.tar.bz2

There are LOTs of new features and content:
- over 40 different enemies
- 25+ quests (including both sides)
- 5 "boss battles"
- 20+ unique weapons (not all available in alpha 0.8 )
- 20+ hours of gameplay (normal difficulty level)
- battle voices (not all characters have it yet)
- all psionic powers implemented (probably some need balancing)

And now some advice while playing it, please read:
- old savegames from previous versions might be incompatible. I'm very sorry about this, but during alpha testing is very common. However starting from this version you shouldn't really have such problems anymore!
- save your game often in different slots, so in case you're stuck with a bug, you can tell me and I can fix it. There shouldn't be crashing bugs, but game logic bug yes (ie. you finished a quest, but the game doesn't recognize it so you can't advance in the plot)
- you can do all the "alien races" quests, up to the Arnox/Apex. After you finish those two quests I'd recommend to save and wait, because some final checks could be messed up and you could end with a unusable save :oops: but if you save just after you finish them you should be ready to play the final 0.9 beta
- The duel option with Damien doesn't work, but the arena battles should
- Even if you find out about the races locations one step at time, you can do them in any order you want. If you're stuck with a battle, go back to Lucille (King side) or Shiler (Prince side) and ask about other alien races, is very likely that you'll get a new one. In general the difficulty should be increasing but there are still some easier random battles.
- don't always use same team setup. This is actually something I am not really sure of, but since later in the game you are forced to split up and use all your heroes, if you always use the same team setup, you might level up fast only 4 heroes and the remaining ones could be very weak and could be problematic to get past some battles.
- game difficulty: I'd like to hear your opinion on it. I think it's well balanced so far. In the final game, you'll be able to obtain also grenades that strike all enemies (in limited quantity) and an item called lifegiver to raise an hero from KO (you have some already but in the final game they'll be limited too, created by Rumi).

that's it, for any bug/feedback feel free to post here or send me an email (but is better here so people can share opinions).
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Re: the version Alpha 0.8 is live!

Postby SpectralTime » Fri Dec 31, 2010 3:12 pm

Will post bugs as I encounter them, then comments in one big block at the end.

First bug: Chose to aid the Prince. Rumi leveled up during the (brutal but fun) robot fight. Clicking on the little star afterward crashes the game.

It appears to occur regardless of how long afterward I do it.

Notebook code:


Code: Select all
I'm sorry, but an uncaught exception occurred.

Exception: ui.close closed <renpy.display.layout.MultiBox object at 0x04BA23D0>, not the expected <renpy.display.layout.MultiBox object at 0x1991B7F0>.

While running game code:
 - script at line 1828 of C:\- indie dev -\games\renpy.new\Planet Stronghold/game/warchived.rpy
 - script at line 1518 of C:\- indie dev -\games\renpy.new\Planet Stronghold/game/data.rpy
 - python at line 1602 of C:\- indie dev -\games\renpy.new\Planet Stronghold/game/data.rpy.

-- Full Traceback ------------------------------------------------------------

  File "C:\Planet Stronghold Alpha\renpy\bootstrap.py", line 270, in bootstrap
  File "C:\Planet Stronghold Alpha\renpy\main.py", line 310, in main
  File "C:\Planet Stronghold Alpha\renpy\main.py", line 93, in run
  File "C:\Planet Stronghold Alpha\renpy\execution.py", line 259, in run
  File "C:\Planet Stronghold Alpha\renpy\ast.py", line 347, in execute
  File "C:\Planet Stronghold Alpha\renpy\exports.py", line 569, in say
  File "C:\Planet Stronghold Alpha\renpy\character.py", line 679, in __call__
  File "C:\Planet Stronghold Alpha\renpy\character.py", line 634, in do_display
  File "C:\Planet Stronghold Alpha\renpy\character.py", line 450, in display_say
  File "C:\Planet Stronghold Alpha\renpy\ui.py", line 216, in interact
  File "C:\Planet Stronghold Alpha\renpy\display\core.py", line 1608, in interact
  File "C:\Planet Stronghold Alpha\renpy\display\core.py", line 2156, in interact_core
  File "C:\Planet Stronghold Alpha\renpy\display\layout.py", line 666, in event
  File "C:\Planet Stronghold Alpha\renpy\display\transition.py", line 45, in event
  File "C:\Planet Stronghold Alpha\renpy\display\layout.py", line 666, in event
  File "C:\Planet Stronghold Alpha\renpy\display\layout.py", line 666, in event
  File "C:\Planet Stronghold Alpha\renpy\display\behavior.py", line 573, in event
  File "C:\Planet Stronghold Alpha\renpy\display\behavior.py", line 187, in run
  File "C:\Planet Stronghold Alpha\renpy\curry.py", line 38, in __call__
  File "C:\Planet Stronghold Alpha\renpy\game.py", line 297, in call_in_new_context
  File "C:\Planet Stronghold Alpha\renpy\execution.py", line 259, in run
  File "C:\Planet Stronghold Alpha\renpy\ast.py", line 574, in execute
  File "C:\Planet Stronghold Alpha\renpy\python.py", line 957, in py_exec_bytecode
  File "C:\- indie dev -\games\renpy.new\Planet Stronghold/game/data.rpy", line 1602, in <module>
  File "C:\Planet Stronghold Alpha\renpy\display\layout.py", line 185, in __exit__
  File "C:\Planet Stronghold Alpha\renpy\ui.py", line 307, in context_exit
  File "C:\Planet Stronghold Alpha\renpy\ui.py", line 288, in close
  File "C:\Planet Stronghold Alpha\renpy\ui.py", line 121, in close
Exception: ui.close closed <renpy.display.layout.MultiBox object at 0x04BA23D0>, not the expected <renpy.display.layout.MultiBox object at 0x1991B7F0>.

While running game code:
 - script at line 1828 of C:\- indie dev -\games\renpy.new\Planet Stronghold/game/warchived.rpy
 - script at line 1518 of C:\- indie dev -\games\renpy.new\Planet Stronghold/game/data.rpy
 - python at line 1602 of C:\- indie dev -\games\renpy.new\Planet Stronghold/game/data.rpy.

Ren'Py Version: Ren'Py 6.11.2b
SpectralTime
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Re: the version Alpha 0.8 is live!

Postby SpectralTime » Fri Dec 31, 2010 3:28 pm

Scratch that. Whenever anyone levels up, the game crashes when you click on the little level up button.

Furthermore, a few others: Trying to enter the pub just dumps you back onto the world map.

If a conversation with Rebecca Fox was supposed to be available at the start of Chapter Five: Revolution (prince's path), it is not. The encounter always ends after the first choice.

Taking a break now. Might want to wait for a patch on the Level Up glitch at least before I keep playing.
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Re: the version Alpha 0.8 is live!

Postby jack1974 » Fri Dec 31, 2010 4:07 pm

Sigh... unfortunately I think it's a problem if you continue an old savegame from a previous version - I haven't touched levelup in a while!
You can do a quick test, start a new game and skip the tutorial/training. You should have levelup now. Click it and please let me know if you still get the crash?
(here works fine, that's why I think might be something related to old savegame incompatibilities)
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Re: the version Alpha 0.8 is live!

Postby mastro » Fri Dec 31, 2010 4:13 pm

I had the same bug on my PC, then I realized I was somehow still playing the old version :D if I remember correctly time ago you said it's better to uninstall first old versions or install in another directory, right?
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Re: the version Alpha 0.8 is live!

Postby jack1974 » Fri Dec 31, 2010 4:15 pm

Yes, is always better to uninstall completely the old version or install the new one in a different folder. The saved games are stored in a separate location so doesn't matter where you install the game.
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Re: the version Alpha 0.8 is live!

Postby SpectralTime » Fri Dec 31, 2010 5:13 pm

Tried uninstalling, then reinstalling and beginning a new game. No dice. Level Up bug is still there, and I don't really think I can progress too much further in the game if no one in the party can get any more powerful.
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Re: the version Alpha 0.8 is live!

Postby jack1974 » Fri Dec 31, 2010 5:15 pm

All right need more info then... are you running Pc/Mac/Linux? the game always crashes when you click the levelup icon? I really can't understand what's wrong, here works on pc/mac/linux and I know other people who are playing it fine... :(
edit: silly question, probably you are running Pc. Can you try installing it in a different directory? the bug seems to indicate that a Skill is not valid, and this can't be... otherwise even opening inventory and then Skills screen should crash it!
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Re: the version Alpha 0.8 is live!

Postby Kukalie » Fri Dec 31, 2010 9:18 pm

Okay two bugs I got while playing

1. Sometimes after battles on desert (Sector C6 mostly) I can't select Exit sector and rest buttoms so you're stuck there.

2. After siding with Prince I can't go to the The Black Hole Sun

For difficulty when I first tested it on easy it didn't really feel like easy or I could just be bad XD
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Re: the version Alpha 0.8 is live!

Postby SpectralTime » Fri Dec 31, 2010 9:27 pm

Skills screen does indeed crash the game. I'll try a different directory, then see if it happens again. Also, yes, it's a PC. I'll try installing it elsewhere on the C: disk, then on an external hard drive.

Edit: That did the trick. Back to bug sweeping...
Last edited by SpectralTime on Fri Dec 31, 2010 9:35 pm, edited 1 time in total.
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