development thread

Classic VN/RPG, all romance combos, social talent system https://www.winterwolves.com/cursedlands.htm
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jack1974
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Re: development thread

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I've decided to do all the characters in order, so once I finish one I can move to the next. As said will take a while because between the personal quest and the camp talk, there's a good amount of work to do. I'm also probably going to add some more sidequests, since the character personal ones don't always have combat (which is a good thing I think, to have some more variety).
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Re: development thread

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When you max out the relationship value with Dasyra, you don't get romance (obviously) but a nice bonus skill. I'm also thinking that I could add a special epilogue scene if you max out the relationship too (based also on what she says in this scene would make sense).
So, one character full scenes done. Only 10 left to do :twisted:
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Re: development thread

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today started Galan's path. I wanted to do Love Bites this week, but I thought to finish both dwarves first. Also, Love Bites stuff will probably take me 3-4 days max :)
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Re: development thread

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jack1974 wrote: Tue Sep 12, 2017 12:33 pm Image
today started Galan's path. I wanted to do Love Bites this week, but I thought to finish both dwarves first. Also, Love Bites stuff will probably take me 3-4 days max :)
When will Love bites come out?
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jack1974
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Re: development thread

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Not sure but we're trying to put at least beta out before end of year!
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Re: development thread

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this morning also finished Galan's sidequest, so both dwarves are done. Now there's only left the nomads, nagas, elves, amazons (lena) ... etc :o
I also tweaked several values while playtesting, so basically the old demo savegames are useless now (but I guess that was to be expected).
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Re: development thread

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I also added 3 more bonus potions which will be expensive but very powerful. This one in particular increases defense by 10
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if you use two, Leena's defense goes to 34! :shock:
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so that enemies can maximum damage her for 1 HP lol

I have already fixed it so that never goes above the Max Defense + 10 (so in the case above would never go over 24). Of course more tweaks will be needed during testing, though I liked to have a super powerful (albeit expensive) potions that could turn the tide of the battle. In any case there will be enemies who can lower the defense, or that can use damage over time and other ways to win. So it shouldn't be super-powerful, just "very powerful" :mrgreen:
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jack1974
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Re: development thread

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started the elves sidequests now. Lol, Kusho above doesn't know that we actually hid the druid (Vaeril) from him :mrgreen: this is going to be "fun".
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Re: development thread

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Fight against one of those giant beast called Woodcrashers. Please don't be afraid of the "Impale" skill... :twisted: :twisted:
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Re: development thread

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Maybe a bit spoilery, but couldn't resist :wink:
Of course, assuming you want to trust a vampire. Who would be so fool to do that?? :o
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