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Heileen 3 development thread

A visual novel set in the 17th century: http://www.heileen.com/

Re: Heileen 3 development thread

Postby jack1974 » Thu Sep 15, 2011 3:21 pm

After almost 3 days I finally nailed down the skills system:
Image
seems complex but is very similar to Spirited Heart, with the addition of the Virtues/Sins already seen in the second episode, and levels! Instead of using a simple 0 to 100 value like in my previous games, I use a 0-1000 with a level every 100 points to make it simpler. Is a bit like RPGs, where you "level up". In this game don't plan to repeat my past mistakes, so all actions increase the skills (you never get a negative or zero value change).
So there are 6 romance endings (when they offer to marry you, the game ends) and 14 virtue/sins/skills ending. There is an ending for every sin and virtue, but to reach it you also need to maximize a specific advanced skills. For example, the Chastity ending will require maximum Chastity + Level 10 in Faith. The Lust will require maximum Lust + Level 10 in Dancing. And so on.
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Re: Heileen 3 development thread

Postby MarSel » Fri Sep 16, 2011 10:59 am

Wow I love this idea! Can't wait for more juicy info :)
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Re: Heileen 3 development thread

Postby jack1974 » Fri Sep 16, 2011 5:47 pm

Meanwhile here's another scene from the game:
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Re: Heileen 3 development thread

Postby MarSel » Fri Sep 23, 2011 4:48 pm

Wow wow wow
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Re: Heileen 3 development thread

Postby jack1974 » Fri Sep 23, 2011 5:41 pm

Almost finished Morgan romance subplot. He's the typical tough guy, in the end it's Heileen who will need to step forward :lol: there's also an interesting romance secret hidden in Morgan's past :)
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Re: Heileen 3 development thread

Postby MarSel » Sat Sep 24, 2011 5:05 am

How exciting! One thing I don't get though. How do Jonathon and all the other people in Heileen 2 get on to the ship? They weren't anywhere near the ship that went down?
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Re: Heileen 3 development thread

Postby jack1974 » Sat Sep 24, 2011 6:44 am

During the first part of the game you search all the island nearby hoping to find them :wink:
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Re: Heileen 3 development thread

Postby MarSel » Sun Sep 25, 2011 5:04 am

Even if they weren't on the ship in the first game?
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Re: Heileen 3 development thread

Postby jack1974 » Sun Sep 25, 2011 8:11 am

Yes, there's an explanation why Jonathan is in the Caribbean as well :)
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Re: Heileen 3 development thread

Postby MarSel » Sun Sep 25, 2011 5:49 pm

Ah Cool! Was thinking it was a bit weird how the people who weren't on the ship were suddenly there lol
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