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Upcoming 0.91 changes

Fantasy RPG game with comic style art

Upcoming 0.91 changes

Postby jack1974 » Wed Mar 28, 2012 1:56 pm

I have a bit of pain at my right wrist (carpal tunnel syndrome... and all the testing I did on Loren didn't help!) so today I'm a bit KO, but I have good news:
- the map is finished! as soon as I can "format" it inside the game will add it to the next update
- the alt-tab bug is fixed :)
- the skill selection now uses a overlay as suggested by Druon (I think) with numbers, so by default is the highest level but you can click on the number on the skill itself to cast lower levels. Still 1 click skill selection and not extra space wasted!
- some bugfixes (chambara's cheat, elemental weapon damage)

I am not sure will be able to make the 0.91 today, but worse case tomorrow (which means 24h from now or sooner)
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Re: Upcoming 0.91 changes

Postby jack1974 » Wed Mar 28, 2012 7:44 pm

Coder sent me the update to show the numbers on the skill. I tried an alternative:
Image
not sure if is better to display the other skills level as smaller icons below the biggest one (biggest is the highest available level) or display the levels as numbered buttons INSIDE (over) the skill ? any opinion is welcome :mrgreen:
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Re: Upcoming 0.91 changes

Postby Sydellle » Wed Mar 28, 2012 9:20 pm

I think it'd be simpler to use the smaller icons below the larger, higher value ones like you had done in that screen shot. :) Having all the numbers on the same icon might be a bit visually confusing in my opinion.
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Re: Upcoming 0.91 changes

Postby jack1974 » Thu Mar 29, 2012 4:21 pm

I used the small icons, but I also put the spell level text both on the small and the big ones. I think looks good now. I also finished the map today:
Image
I kept the old location name texts, also because there are some places which don't have a proper landmark icon (like temporary locations). I'm really happy of the final result! 8)
Just going to check some last things (to make sure I didn't forget to implement something) and then will upload version 0.91 later today!
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