
Skyway wrote:Jack, sorry if this has been asked before. But a lot of friends I know were wondering why this game isn't on Steam platform yet.
I'm curious too since Steam seems to add a lot of exposure to games, both big and small. Seems like a missed opportunity.
Skyway wrote:This particular dialog with Tom being one about his racing past. OK, so Nelson doesn't *KNOW* the truth about Tom's racing past, but he should be able to use Charisma to make up some stuff. I felt the first choice being a little bit harsh ("I think racing is pointless") while the second seems odd (LIE), given that i have no idea what Tom is talking about. Why are we trying to lie without using our lying skills?
So it goes into Skill Check - Success Tom +15 or Fail Tom -5
That felt like it flowed better, I think.
Skyway wrote:Also: Pistol v Sniper v Heavy Weapons v Energy
I feel the Critical / Acc / RoF / Dmg Range mechanics are fundamentally sound, but each weapon type should have different on-Critical Hit effect.
I was thinking maybe Sniper Rifle should have higher Critical Multiplier Damage etc to compensate for the lower ROF. Or else, I'd be Burst Attacking the heck out of every attack instead of Aimed attack
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