ToD (my friendly way to call my upcoming RPG game “Tower of Destiny”) got a major update today, in the engine (programmer tested it on mac and surprise, works!) and in the maps. I decided to do a “stress test” of the engine by placing lots of sprites over an open space, like a plain … Continue reading Another WIP video of ToD
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed