Is worth having a Flash version of your downloadable?

That’s one of the most frequent questions I see asked around in game development forums. I released in May a flash version of my downloadable game Spirited Heart, so thought to share some info about it. The stats are quite clear (timeframe, 2 months): gameplays: 60-70k estimate (mochi-ads is 55k, plus a few more thousands … Continue reading Is worth having a Flash version of your downloadable?