{"id":1092,"date":"2012-11-30T15:02:45","date_gmt":"2012-11-30T14:02:45","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/?p=1092"},"modified":"2013-02-23T11:19:02","modified_gmt":"2013-02-23T10:19:02","slug":"almost-there","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2012\/11\/almost-there\/","title":{"rendered":"Almost there!"},"content":{"rendered":"<div class=\"posterous_autopost\">\n<p>Working on Heileen 3 has been my main focus in the past week. I finally managed to finish coding the simulation part. Below you can see the &#8220;Professions Screen&#8221;:<\/p>\n<div class=\"p_embed p_image_embed\"><a href=\"http:\/\/www.winterwolves.net\/image\/2012\/11\/46087456-h3professions.jpg\"><img decoding=\"async\" alt=\"H3professions\" src=\"http:\/\/getfile9.posterous.com\/getfile\/files.posterous.com\/temp-2012-11-30\/oFDawjBekrGzgIDeBqrBCypyFIsvsrECHcgwvfqICfAcDwAkaHzAmGEeDkrB\/h3professions.jpg.scaled500.jpg\" \/><\/a><\/div>\n<p><em>The game will feature 14 unique &#8220;profession ending&#8221; with associate image<\/em><\/p>\n<p>As you see to reach every ending you&#8217;ll need to master an advanced skill (currently set at level 10 but during beta testing the value might change) and also have the required sin or virtue. Initially I didn&#8217;t want to reveal them, but while playing I figured out that the combinations are so many that would have been more frustrating than fun for the player to discover all of them!<\/p>\n<p>You&#8217;ll be able to change your virtue\/sin &#8220;alignment&#8221; through the various cutscenes in the game.<\/p>\n<p>So getting the profession ending definitely won&#8217;t be as easy as in my other raising sim, Spirited Heart \ud83d\ude09 but I think will be more rewarding.<\/p>\n<div class=\"p_embed p_image_embed\"><a href=\"http:\/\/www.winterwolves.net\/image\/2012\/11\/46087458-breakthrough.jpg\"><img decoding=\"async\" alt=\"Breakthrough\" src=\"http:\/\/getfile6.posterous.com\/getfile\/files.posterous.com\/temp-2012-11-30\/qGIAnbgHFechticliAsDAnyueHIkEIeAgxhFDaahjheusujpEBlrvbAmmzEq\/breakthrough.jpg.scaled500.jpg\" \/><\/a><\/div>\n<p><em>The infamous wheel of time and a chibi during the simulation<\/em><\/p>\n<p>In the screenshot above instead you see what happens after you choose your daily activity: the &#8220;wheel of time&#8221; will start spinning and advance through the various parts of the day: morning, midday, evening, night. In some cases at a specific time of the day a cutscene will appear, and you&#8217;ll be able to play it to change your virtues\/sins or the relationship with other characters.<\/p>\n<p>The simulation part is all automated, since I didn&#8217;t want to overcomplicate the game too much. However there is still some strategy involved, like inviting one of the character to join you. This can give you a positive or negative bonus (or simply give no bonus). In this case you&#8217;ll have to find out the best character for each activity \ud83d\ude09<\/p>\n<p>Also, each &#8220;land activity&#8221; (those that raise the advanced skills) will have two skill requirements. For example, the activity Dancer will require two basic skills: Charisma at level 3 and Endurance at level 1. Which means that first you need to raise Charisma at level 3. The value will change as you level up, so Dancer level 2 will require Charisma at level 4 and Endurance at level 2, and so on. In my playthrough I was able to reach level 10 in one advanced skill in 258 days of in-game time.<\/p>\n<p>I titled the post &#8220;almost there&#8221; because the game is really almost finished, all that is left (beside testing) is some background art and more chibis, and the addition of a few more scenes.<\/p>\n<p>I hope to be able to start testing\/preordering the next weekend (8-9th December) and release the game by mid-December!<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Working on Heileen 3 has been my main focus in the past week. I finally managed to finish coding the simulation part. Below you can see the &#8220;Professions Screen&#8221;: The game will feature 14 unique &#8220;profession ending&#8221; with associate image As you see to reach every ending you&#8217;ll need to master an advanced skill (currently [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,8,15],"tags":[],"class_list":["post-1092","post","type-post","status-publish","format-standard","hentry","category-development-screenshot","category-heileen","category-simulation-games"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/1092","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=1092"}],"version-history":[{"count":2,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/1092\/revisions"}],"predecessor-version":[{"id":1256,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/1092\/revisions\/1256"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=1092"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=1092"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=1092"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}