{"id":134,"date":"2006-06-15T05:29:12","date_gmt":"2006-06-15T09:29:12","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/2006\/06\/15\/final-conclusions-on-fahrenheit\/"},"modified":"2006-06-15T05:29:12","modified_gmt":"2006-06-15T09:29:12","slug":"final-conclusions-on-fahrenheit","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2006\/06\/final-conclusions-on-fahrenheit\/","title":{"rendered":"final conclusions on Fahrenheit"},"content":{"rendered":"<p>Ok so I&#8217;ve finished the game (yes was quick, but what logevity do you really expect from an adventure game??).<\/p>\n<p>My conclusion is: great beginning, but then slowly turns into a boring experience because of the action scenes. They forced the hand a bit too much. I don&#8217;t care to press the buttons in the correct sequences, expecially when I&#8217;m trying to listen to important characters talking! I can&#8217;t even take a look at the art, so why they used motion capture, beautiful 3d models if my concentration when playing is all on those coloured button to press in the correct sequence?<\/p>\n<p>I don&#8217;t know if they were forced by someone (publisher) or if they realized that otherwise the game was very short. I don&#8217;t care if is short, but don&#8217;t ruin the gaming experience at least!!! I had to use a cheat because I wanted to see how the story ended without having to become mad with those USELESS action sequences.<\/p>\n<p>Strange that such a good initial idea and plot was wasted in such a way by very bad gamedesign decisions. If I&#8217;ll ever make an adventure game one day, for sure there won&#8217;t be such obsessive arcade action sequences&#8230;<\/p>\n<p>Now that the game ended, I feel a bit lost. What&#8217;s up with Carla Valenti? I want to play more stories with her. I find her character much more intriguing than any Lara Croft honestly&#8230;!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ok so I&#8217;ve finished the game (yes was quick, but what logevity do you really expect from an adventure game??). My conclusion is: great beginning, but then slowly turns into a boring experience because of the action scenes. They forced the hand a bit too much. I don&#8217;t care to press the buttons in the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":["post-134","post","type-post","status-publish","format-standard","hentry","category-other-games"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/134","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=134"}],"version-history":[{"count":0,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/134\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=134"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=134"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=134"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}