{"id":169,"date":"2006-10-07T11:52:49","date_gmt":"2006-10-07T15:52:49","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/2006\/10\/07\/usm2-visual-basic-editor\/"},"modified":"2006-10-07T11:52:49","modified_gmt":"2006-10-07T15:52:49","slug":"usm2-visual-basic-editor","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2006\/10\/usm2-visual-basic-editor\/","title":{"rendered":"usm2 visual basic editor?"},"content":{"rendered":"<p><a title=\"usm2 editor\" class=\"imagelink\" href=\"http:\/\/winterwolves.net\/blog\/wp-content\/uploads\/2006\/10\/vbeditor.png\"><img decoding=\"async\" alt=\"usm2 editor\" id=\"image168\" src=\"http:\/\/winterwolves.net\/blog\/wp-content\/uploads\/2006\/10\/vbeditor.png\" \/><\/a><\/p>\n<p>Yeah seems crazy but&#8230; today I wrote a small editor in VB for usm2! I save the data, as always, in CSV format so isn&#8217;t a big deal to read it from mac\/pc transparently. Why I made that editor? because I&#8217;m making the interactive match of the game, and I wanted a flexible way to organize\/edit the various event. Before I had to type manually a line like:<\/p>\n<p><em>5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0, 0,0,0,0,champions!,,Temporary Event,0,Temporary Event,0,Temporary Event,0<\/em><\/p>\n<p>quite easy to make errors! now instead I have all checkboxes, radio buttons and textfields &#8211; much more intuitive. Took me 4h to make (most time spent checking the VB manual, wasn&#8217;t using it since 3 years!) but probably will save lot of time and potential bugs later.<\/p>\n<p>So now I can start to fill the data&#8230; I don&#8217;t know yet if I&#8217;ll make the editor available to public since is quite &#8220;raw&#8221; but once I refine it a bit&#8230; why not? people would be able to create their custom in-match events. So if you want to have an event like:<\/p>\n<p><em>&#8220;the french player goes nearby the italian&#8230; and he gives him a powerful headbutt!&#8221;<\/em><\/p>\n<p>you can add it! \ud83d\ude00<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yeah seems crazy but&#8230; today I wrote a small editor in VB for usm2! I save the data, as always, in CSV format so isn&#8217;t a big deal to read it from mac\/pc transparently. Why I made that editor? because I&#8217;m making the interactive match of the game, and I wanted a flexible way to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16,24],"tags":[],"class_list":["post-169","post","type-post","status-publish","format-standard","hentry","category-soccer-games","category-winter-wolves-games"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/169","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=169"}],"version-history":[{"count":0,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/169\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=169"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=169"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=169"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}