{"id":222,"date":"2007-05-13T11:57:25","date_gmt":"2007-05-13T15:57:25","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/2007\/05\/13\/tod-skillsdeities-and-spells\/"},"modified":"2007-05-13T11:57:25","modified_gmt":"2007-05-13T15:57:25","slug":"tod-skillsdeities-and-spells","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2007\/05\/tod-skillsdeities-and-spells\/","title":{"rendered":"TOD: skills,deities and spells"},"content":{"rendered":"<p>Ok today I made my final decision about skills and spells.<\/p>\n<p>It will work this way:<\/p>\n<ol>\n<li>all races can be any class. some are more inclined to be casters than fighter, but they will be able to be good fighters anyway<\/li>\n<li>there will be 3 main stats: hit points, mana points and fatigue.<\/li>\n<li>there will be 2 main classes type: fighters and casters. Plus some hybrid like druids or skirmishers that can do both.<\/li>\n<li>The fighting classes will use fatigue to use special attacks that learn automatically as they level up and that unlock based on skills or attributes. Example there can be a special attack called &#8220;Swing Strike&#8221; that will require slashing skill  &gt;20 and dexterity &gt; 10.<\/li>\n<li>The casting classes will have the spells based on their deity. Each deity has a set of different spells based on different aspects. So you will have a wizard dwarf that will be specialized in nuking opponents and create magic item for example. Or a human that can cast protective and self-empowering spells.<\/li>\n<li>For the casting classes, they&#8217;ll have restrictions based on the skills of a specific school of magic. Example, White Magic (the life magic) will include most healing spells <strong>from all the deities<\/strong>. Obviously the class healer will have more initial skills and will have a higher skill cap than any other class for White Magic.<\/li>\n<\/ol>\n<p>I think this system rulez, because each deity will have his own white\/black\/red magic and so on, leading to lot of variety in spells. That&#8217;s why also I made &#8220;only&#8221; 3 races in the first episode. Those 3 races generates 6 different subset of spells list, and each spell will be of one of the five schools below:<\/p>\n<table border=\"1\" cellspacing=\"0\" cols=\"2\" frame=\"box\" rules=\"groups\">\n<tr>\n<td align=\"center\" bgcolor=\"#0099ff\" height=\"34\" valign=\"middle\" width=\"88\"><font color=\"#000000\" size=\"1\">White Magic<\/font><\/td>\n<td align=\"center\" bgcolor=\"#00b8ff\" valign=\"middle\" width=\"246\"><font color=\"#000000\" size=\"1\">White Magic includes mainly healing and empowering spells<\/font><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" bgcolor=\"#0099ff\" height=\"34\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Black Magic<\/font><\/td>\n<td align=\"center\" bgcolor=\"#00b8ff\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Black Magic includes offensive and damage over time spells<\/font><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" bgcolor=\"#0099ff\" height=\"34\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Red Magic<\/font><\/td>\n<td align=\"center\" bgcolor=\"#00b8ff\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Red Magic includes a mix of offensive and self-empowering spells<\/font><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" bgcolor=\"#0099ff\" height=\"34\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Yellow Magic<\/font><\/td>\n<td align=\"center\" bgcolor=\"#00b8ff\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Yellow Magic includes a mix of charming and summoning spells<\/font><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" bgcolor=\"#0099ff\" height=\"34\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Green Magic<\/font><\/td>\n<td align=\"center\" bgcolor=\"#00b8ff\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Green Magic includes a mix of weakening and regenerating spells<\/font><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" bgcolor=\"#0099ff\" height=\"34\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Blue Magic<\/font><\/td>\n<td align=\"center\" bgcolor=\"#00b8ff\" valign=\"middle\"><font color=\"#000000\" size=\"1\">Blue Magic includes enchanting items and speed control spell<\/font><\/td>\n<\/tr>\n<\/table>\n<p>This way, the classical pure fighting classes like warriors will still have special attacks, based on their race\/skills, but won&#8217;t be able to cast spells. Hybrid classes like skirmisher and paladins (and probably future ones like bards\/rangers) will have both special attacks based on fatigue but also some spells based on their deities.<\/p>\n<p>One thing is sure, will be a mess to program, even with just 3 races! \ud83d\ude00<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ok today I made my final decision about skills and spells. It will work this way: all races can be any class. some are more inclined to be casters than fighter, but they will be able to be good fighters anyway there will be 3 main stats: hit points, mana points and fatigue. there will [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,22,24],"tags":[],"class_list":["post-222","post","type-post","status-publish","format-standard","hentry","category-roleplay-games","category-tower-of-destiny","category-winter-wolves-games"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/222","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=222"}],"version-history":[{"count":0,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/222\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=222"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=222"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=222"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}