{"id":236,"date":"2007-07-08T05:44:42","date_gmt":"2007-07-08T09:44:42","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/2007\/07\/08\/supernova-2-select-your-faction\/"},"modified":"2007-07-08T05:44:42","modified_gmt":"2007-07-08T09:44:42","slug":"supernova-2-select-your-faction","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2007\/07\/supernova-2-select-your-faction\/","title":{"rendered":"Supernova 2: Select your faction!"},"content":{"rendered":"<p><a href=\"http:\/\/www.spacewargame.com\/images\/spacewar-selectyourfaction.jpg\" title=\"select your faction\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.spacewargame.com\/thumbs\/spacewar-selectyourfaction.jpg\" height=\"150\" width=\"200\" \/><\/a><\/p>\n<p>The select you faction screen is done \ud83d\ude42 not much work, but had to render nice backgrounds for the 2 factions (Blue Army and Blood Legion) and their leader. Sometimes coding is like paiting. When you had the inspiration, you make very big steps in so few time!!! today I&#8217;ll finish the game setup screen. You can see an almost finished screenshot below:<br \/>\n<a href=\"http:\/\/www.spacewargame.com\/images\/spacewar-campaign.jpg\" title=\"campaign setup\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.spacewargame.com\/thumbs\/spacewar-campaign.jpg\" height=\"150\" width=\"200\" \/><\/a><\/p>\n<p>If you click to enlarge it, you can see the main options that will be in the game. You&#8217;ll have 3 winning conditions:<\/p>\n<ol>\n<li>Galaxy Conquest: the factions that controls more than 75% of the whole galaxy wins the game.<\/li>\n<li>Kill Leader: it is possible to kill the enemy leader in battle to win the game. If disabled, the enemy leader will always be able to escape from battles.<\/li>\n<li>Technology Race: first one to discover the &#8220;Secret of Omniscience&#8221; technology wins the game.<\/li>\n<\/ol>\n<p>Of course, if you completely destroy all the enemies you win anyway \ud83d\ude42 but that was obvious.<\/p>\n<p>The galaxy settings on the rights instead:<\/p>\n<p><strong>Galaxy Size:<\/strong> A larger galaxy will have increased travels costs thus delaying your encounter with enemy&#8217;s forces and will make the match last longer.<br \/>\n<strong>Planets Density<\/strong>: Planets density reflects how many planets each star system has. Lots of planets means bigger resources, few planets means less resources.<br \/>\n<strong>Minerals Planets<\/strong>: A high percentage of minerals planets will reduce your military and building costs.<br \/>\n<strong>Habitable Planets<\/strong>: A high percentage of habitable planets will help your population grow faster and increase your technology research speed.<\/p>\n<p>I&#8217;m very happy with the results. As I said, this will not be a ultra-complex strategy game, but not a simplistic one either. Those settings should be enough for a long replayability of the title!<\/p>\n<p>Now I&#8217;m off programming the main game interface. This will take more than a couple of days to finish!!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The select you faction screen is done \ud83d\ude42 not much work, but had to render nice backgrounds for the 2 factions (Blue Army and Blood Legion) and their leader. Sometimes coding is like paiting. When you had the inspiration, you make very big steps in so few time!!! today I&#8217;ll finish the game setup screen. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,18,68,23,24],"tags":[],"class_list":["post-236","post","type-post","status-publish","format-standard","hentry","category-development-screenshot","category-strategy-games","category-supernova-2-spacewar","category-tycoongames","category-winter-wolves-games"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/236","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=236"}],"version-history":[{"count":0,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/236\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=236"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=236"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=236"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}