{"id":237,"date":"2007-07-15T06:37:18","date_gmt":"2007-07-15T10:37:18","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/2007\/07\/15\/supernova-2-resources-allocation\/"},"modified":"2007-07-15T06:37:18","modified_gmt":"2007-07-15T10:37:18","slug":"supernova-2-resources-allocation","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2007\/07\/supernova-2-resources-allocation\/","title":{"rendered":"Supernova 2: resources allocation"},"content":{"rendered":"<p>Today I was playing with the resources screen. It will be one of the 3 main screen of the management part of the game. They are: Resources, Galaxy Map and Build.<\/p>\n<p>In resources you have to distribute your resources to the various field, in percentage. The total percentage will be 100%, and leaving unused resources give no advantage.<\/p>\n<p>I thought about using a finite-resource system. I did some experiments though and doesn&#8217;t seem a good idea because it could lead to bad gameover and frustration for the player. So the resources will be unlimited, but will have a rate per turn.<\/p>\n<p>For example if you control 1 starsystem you&#8217;ll have 15million of minerals and 20million of population grow each turn (just random numbers), while if you control 2 you&#8217;ll have a higher amount. So conquering new starsystem will only increase the production\/research\/population growth each turn &#8211; but you won&#8217;t be forced to conquer new ones because your resources are about to end.<\/p>\n<p>In any case in terms of gameplay won&#8217;t change much &#8211; the more starsystem you own, the stronger you become. So the only difference is that you won&#8217;t run out of raw materials to produce units or out of space to grow population, that would be a bit strange since we talk about whole starsystems and not even just &#8220;one planet&#8221; \ud83d\ude00<\/p>\n<p>The game will be more about balancing between research, military, production and population. I need more powerful military units, or more population? I need more scientist to research or  more engineers to increase production? that sums up the core of the management part of the game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today I was playing with the resources screen. It will be one of the 3 main screen of the management part of the game. They are: Resources, Galaxy Map and Build. In resources you have to distribute your resources to the various field, in percentage. The total percentage will be 100%, and leaving unused resources [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,68,23,24],"tags":[],"class_list":["post-237","post","type-post","status-publish","format-standard","hentry","category-strategy-games","category-supernova-2-spacewar","category-tycoongames","category-winter-wolves-games"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/237","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=237"}],"version-history":[{"count":0,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/237\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=237"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=237"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=237"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}