{"id":244,"date":"2007-09-06T05:26:26","date_gmt":"2007-09-06T09:26:26","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/2007\/09\/06\/supernova-2-technologies\/"},"modified":"2007-09-06T05:26:26","modified_gmt":"2007-09-06T09:26:26","slug":"supernova-2-technologies","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2007\/09\/supernova-2-technologies\/","title":{"rendered":"Supernova 2: technologies"},"content":{"rendered":"<p>Ok after finishing the macro-resource management part, I am now doing the technology one. It will be interesting. Of course since I am not making a 4X game, the techs will all focus on the wargame part with a few exceptions (maybe just a few techs to boost population growth, productions, and so on).<\/p>\n<p>Now I am starting to plan the wargame part, the real core of the game, where I hope players will spend lot of their time \ud83d\ude42<\/p>\n<p>Since it will be turn based, I&#8217;ll have to carefully balance all the units. I don&#8217;t like games in which you start with a low-level unit that soon become obsolete, &#8220;cannon food&#8221;&#8230; I want every units to have pro\/cons in a sort of rock\/paper\/scissors game.<\/p>\n<p>So the small scout won&#8217;t have much firepower but they&#8217;ll be able to evade shots of the bigger cruisers, effectively beating them in the long run. This is just an example. I plan also to have different weapons, like beam weapon, missiles, shields, etc.<\/p>\n<p>Before you ask, in this first release there won&#8217;t be any &#8220;ship design&#8221; options, in which you can completely customize your ships blueprints.<\/p>\n<p>The units types will be fixed, as well as their weapons\/shields\/devices. What will change is the possibility of upgrades .\u00c2  Example: Red Legion scout ship with 2 lasers and 1 missile. If you discover the technology &#8220;black laser&#8221;, an upgrade to the normal laser that delivers more damage, you automatically have it upgraded on the unit. Same for the missile. I have yet to think if allow a choice on what to install on the ships once battle start, in case you have 2 techs that can apply to same device type, like &#8220;black laser&#8221; and &#8220;neutron laser&#8221;. It could add a lot of more strategy since each weapon could have different damage types to different enemies, but probably I&#8217;ll add this feature in a future upgrade&#8230; \ud83d\ude09<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ok after finishing the macro-resource management part, I am now doing the technology one. It will be interesting. Of course since I am not making a 4X game, the techs will all focus on the wargame part with a few exceptions (maybe just a few techs to boost population growth, productions, and so on). Now [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,68,23],"tags":[],"class_list":["post-244","post","type-post","status-publish","format-standard","hentry","category-strategy-games","category-supernova-2-spacewar","category-tycoongames"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/244","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=244"}],"version-history":[{"count":0,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/244\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=244"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=244"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=244"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}