{"id":250,"date":"2007-10-14T05:15:28","date_gmt":"2007-10-14T09:15:28","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/2007\/10\/14\/supernova-2-more-technologies\/"},"modified":"2007-10-14T05:15:28","modified_gmt":"2007-10-14T09:15:28","slug":"supernova-2-more-technologies","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2007\/10\/supernova-2-more-technologies\/","title":{"rendered":"Supernova 2: more technologies"},"content":{"rendered":"<p>It&#8217;s a while since I last posted about Supernova 2&#8217;s development, but all is progressing quite well. I&#8217;m not sure however about the Christmas deadline \ud83d\ude42 anyway, I&#8217;m progressing fast, below is a work-in-progress screenshot of the technology screen, so you can see how it looks like:<\/p>\n<p><a href=\"http:\/\/winterwolves.net\/blog\/wp-content\/uploads\/2007\/10\/technologyscreen.jpg\" title=\"Supernova 2: technology screen\"><img decoding=\"async\" src=\"http:\/\/winterwolves.net\/blog\/wp-content\/uploads\/2007\/10\/technologyscreen.jpg\" alt=\"Supernova 2: technology screen\" \/><\/a><\/p>\n<p><em>(click on the thumb to enlarge)<\/em><\/p>\n<p>it&#8217;s cool the way it turned out, because you can quickly access all game&#8217;s technologies with a few clicks. I divided them based on\u00c2  the category, attack devices, armors, defensive devices, ships blueprints, and so on. It&#8217;s also good because as you can see from the screenshot, you can immediately see the previous technologies\u00c2  required, and what future technology you can discover. I didn&#8217;t implement a full tech-tree, maybe I&#8217;ll do it in future, or even just put it in the manual.<\/p>\n<p>For now I just put all the &#8220;neutral&#8221; technologies in the game &#8211; so I can try to program the wargame part with them. Then I&#8217;ll add the unique techs for the two factions, but once the main mechanism is working, is only a matter of tweaking the two faction, balancing the game, and so on. Not an easy or short task, of course \ud83d\ude09<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s a while since I last posted about Supernova 2&#8217;s development, but all is progressing quite well. I&#8217;m not sure however about the Christmas deadline \ud83d\ude42 anyway, I&#8217;m progressing fast, below is a work-in-progress screenshot of the technology screen, so you can see how it looks like: (click on the thumb to enlarge) it&#8217;s cool [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,18,68,23],"tags":[],"class_list":["post-250","post","type-post","status-publish","format-standard","hentry","category-development-screenshot","category-strategy-games","category-supernova-2-spacewar","category-tycoongames"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/250","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=250"}],"version-history":[{"count":0,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/250\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=250"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=250"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=250"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}