{"id":2821,"date":"2016-09-16T11:54:34","date_gmt":"2016-09-16T09:54:34","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/?p=2821"},"modified":"2016-09-16T11:54:34","modified_gmt":"2016-09-16T09:54:34","slug":"queen-of-thieves-now-officially-out","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2016\/09\/queen-of-thieves-now-officially-out\/","title":{"rendered":"Queen Of Thieves now officially out!"},"content":{"rendered":"<p><iframe loading=\"lazy\" title=\"Queen Of Thieves official trailer\" width=\"625\" height=\"352\" src=\"https:\/\/www.youtube.com\/embed\/s_UVOQ_3VQI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><em>Above you can see the game official trailer!<\/em><\/p>\n<p style=\"text-align: justify;\">I am very proud to announce that my new RPG\/Dating sim &#8220;Queen Of Thieves&#8221; is now officially out for desktop platforms! You can check the game official page and download a demo here: <a href=\"http:\/\/winterwolves.com\/queenofthieves.htm\">http:\/\/winterwolves.com\/queenofthieves.htm<\/a><\/p>\n<p style=\"text-align: justify;\">Like always, a Steam and mobile release is planned, but will come in the next months (hopefully before Christmas, though not sure).<\/p>\n<p style=\"text-align: justify;\"><strong>Better late than never<\/strong><\/p>\n<p style=\"text-align: justify;\">This is the first game of my series called &#8220;Better late than never&#8221; &#8482;. Haha jokes apart, it&#8217;s one of the many games I announced back in 2011, that for a reason or another were delayed until now.<\/p>\n<p style=\"text-align: justify;\">To be honest, to make a good RPG, you need at least one year of work just for the design, skill balancing, enemies, encounters, and other mechanics. So it&#8217;s only late by 4 years \ud83d\ude09<\/p>\n<p style=\"text-align: justify;\">This game was intended from the beginning to have a more &#8220;casual\/accessible view&#8221; on the RPG world. Sure, there&#8217;s the Nightmare difficulty mode which it&#8217;s still, well, a Nightmare to play. But in general the approach is more similar to Loren than SOTW. Following the majority of complaints, I have designed this game so that:<\/p>\n<ul>\n<li style=\"text-align: justify;\">there&#8217;s no time limit. You can grind as much as you want. The final boss battles are designed for a party level 30, but you can grind up to level 35 if you want!<\/li>\n<li style=\"text-align: justify;\">there are more rock\/paper\/scissor mechanics. There&#8217;s guard skill like in the past, but now there&#8217;s also a skill that can break the guard. You can cast fire spells to a target, but if you hit it with melee, you&#8217;ll get burned effect. And so on.<\/li>\n<li style=\"text-align: justify;\">the party is fully healed after each fight, not like SOTW<\/li>\n<li style=\"text-align: justify;\">there&#8217;s again a skilltree system, with two different skill trees (offensive\/defensive) for each sister<\/li>\n<li style=\"text-align: justify;\">there&#8217;s a lot of characters to romance: since you can play as all the three sisters, and each can potentially romance two characters each, there&#8217;s a total amount of 6 straight + 6 homosexual romances, for a total of 12!<\/li>\n<\/ul>\n<p>There are also a couple of new features that I&#8217;ve introduced in this game:<\/p>\n<ul>\n<li>the inventory has 5 slots, 4 armor and 1 for a weapon. Less than Loren and SOTW.<\/li>\n<li>in addition to this, the armor pieces are only aesthetic: instead you can socket gems in them to add stats. So you can customize your character&#8217;s appearance AND the bonus stats you get from each piece of armor.<\/li>\n<li>there are some new starting conditions: like Ambush that lets you move before enemies, or (based on the story choices) in some battles one of your party members might start injured, etc.<\/li>\n<li>there&#8217;s no front\/back row. This to make the battles last less than before.<\/li>\n<li>except for a couple of fights at the end, there&#8217;s no game over. You&#8217;ll always manage to escape the battles if you lose.<\/li>\n<\/ul>\n<p style=\"text-align: justify;\">So as you can see, definitely a more casual\/user friendly approach. I dare to say that between the ones I&#8217;ve made, this game is the most appropriate for people new to RPGs.<\/p>\n<p style=\"text-align: justify;\">However as I said don&#8217;t be fooled: if you play even only in Hard mode, the fights won&#8217;t be a walk in the park! If you&#8217;re not familiar with RPGs you should play in Easy mode. Or if you don&#8217;t like RPG at all, maybe play in &#8220;visual novel mode&#8221;.<\/p>\n<p style=\"text-align: justify;\">That&#8217;s all for now. I hope the game does well, since it&#8217;s well written, has nice art\/music, interesting gameplay and I enjoyed doing it. I really like doing RPGs, even if they&#8217;re really time\/money draining, and generate stress anyway (lots of testing is needed).<\/p>\n<p style=\"text-align: justify;\">But in the end, I think it&#8217;s worth it \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Above you can see the game official trailer! I am very proud to announce that my new RPG\/Dating sim &#8220;Queen Of Thieves&#8221; is now officially out for desktop platforms! You can check the game official page and download a demo here: http:\/\/winterwolves.com\/queenofthieves.htm Like always, a Steam and mobile release is planned, but will come in [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,7,140,149,14,173],"tags":[],"class_list":["post-2821","post","type-post","status-publish","format-standard","hentry","category-dating-sims","category-general-topics","category-iphone-ipad","category-queen-of-thieves","category-roleplay-games","category-steam"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/2821","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=2821"}],"version-history":[{"count":2,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/2821\/revisions"}],"predecessor-version":[{"id":2824,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/2821\/revisions\/2824"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=2821"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=2821"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=2821"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}